Concerned about an aspect of FS update

Concerned about an aspect of FS update

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Posted by: TrOtskY.5927

TrOtskY.5927

Ok so we all know the change with FS>LS, and I have seen a few posts asking about why LS is still unblockable, however that is not such a problem as you will still be able to LS on enemies using a blocking SKILL (not boon).

What I am a lot more concerned about is the new mechanic of FS>LS, and how you avoid a FS>FS type situation. Will a block trigger FS>LS or will it result in FS>FS? Presumably a miss and an evade will also result in FS>FS?
This could have quite an impact, as normally a thief is safe doing FS>LS on any enemy that is proccing a block duration such as Gear Shield. However, this will now result in a complete DPS shutout during this period, so what is going on here?
A warrior or engi or guard doing a duration-block is a perfect target for LS but now we won’t be able to activate the skill against the very thing we are supposed to be able to deal with if blocking results in FS>FS.

This is a much bigger concern of mine than anything else with the thief changes right now

Concerned about an aspect of FS update

in Thief

Posted by: alchemyst.2165

alchemyst.2165

I think you have to actually hit them, it doesn’t work on block/blind/evade. I could be wrong tho.

But really I don’t think this update is too much to worry about, if you were hitting FS before then you shouldn’t have a problem hitting it afterwards. And of course there are many other ways to hit it reliably.

Concerned about an aspect of FS update

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Posted by: Dahkeus.8243

Dahkeus.8243

Yea, the biggest downside I see of this is that I liked to use a LS for beast steals and that won’t be possible without landing a FS beforehand…which kinda gives away your position. =P