Condition Build
P/D works the best since skill 3 creates distance and quickly unloading venoms with pistol skill 1’s stealth attack, secondary bring a short bow.
DIRE all around get some precision in there, 34% with fury is enough for sigil of fire and air because it adds up sick.
Sigil of Generosity could help get rid of conditions put it on your SB.
WVW/PVE: Use Rune of the trapper it makes this build too easy to use. Signet of malice is necessary for extra healing and it stacks nice with pistols skill 1 stealth attack
PVP: Use Hide in Shadows for the stealth and to set both needle traps on the enemy. Best thing laying them when enemy is on or before the capture point.
Set up venoms before approaching fight and start casting your healing skill, when it has cast 3/4 use steal on your enemy to deploy your heal skills needle trap on them or in front of them. Use the next needle trap followed by pistol skill 1 before the stealth ends.
To keep distance use skill 3 and skill 2 once you have gained distance.
Using pistols stealth attack to unload venoms is lol.
Applying so many conditions so quickly and unexpectedly is the best thing about this build.
pistol skill 1 and dagger 4 are your damage skills for distant attacking.
All you have to do is lay traps on the enemy after stealing muck around the other traps if you decide to lay more and missed the enemy.
The venoms makes sure any removed condition is back on and intensity is up to you.
You can trait venoms to give might or have stealth on steal up to you.
No more SR or Smoke screen.
If you needed a teleport and extra stealth bring shadow trap, it gives stealth and mad vulna.
This build is all about positioning traps and yourself correctly
I switched my weapons around because of this
Trappers you say? So I might have some use for trapper runes after all since they got screwed for my ranger :P
Trappers you say? So I might have some use for trapper runes after all since they got screwed for my ranger :P
If you decide to hold 2 stolen items this build has an OP return on skill recharge bro.
In pvp i would definitly use that in DA.
Anyone know if Basilisk venom stacks , as in 2 seconds of stun, or is it the same as it was?
WVW/PVE: Use Rune of the trapper it makes this build too easy to use.
Thanks for this tip.
I think I’m going to switch over to these, and use Withdraw on my Venomshare build; insta removes the control conditions +1 damaging condition, and if the build works as I think it should it drops a trap, which grants me superspeed and stealth (removing a damaging condition with yet another if I stay in stealth, PLUS I can pop of stealth to my pistol #1).
A very very handy addition to my build!
very nice, just wanted to ask why torment on interrupt? I mean…do you even have anything that could interrupt on this build?
Steal boons is for wrecking guards okay i give up i gave you all my hints goodbye hahahaa Oh i was using shadow trap and tripwire xD
Those trait variants depend on your team and if you talk
aah okay tripwire makes sense then. Seems nice tho, will play around with it
aah okay tripwire makes sense then. Seems nice tho, will play around with it
Me glitching out
Anyone know if Basilisk venom stacks , as in 2 seconds of stun, or is it the same as it was?
It stacks seconds if you apply it to the same person
you have 2 uses of it.