Condition Damage build in PvE (farming build)

Condition Damage build in PvE (farming build)

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Posted by: Kyosji.8961

Kyosji.8961

Currently I run this:
http://www.gw2build.com/builds/simulator.php#1.7.1.10.13.0.0.0.0.0.156.165.168.176.179.0.0.0.456.459.460.468.475.476.0.0.0.0.0.0.515.0.0.30.30.0.0.10

My current gear is full level 80 exotic Precision/Toughness/Condition damage that I picked up after The Lost Shores event pretty cheap (Complete Vatlaaw set with Sup Rune of the Centaur). I currently do very will against multiple mobs my level, but I feel I am not taking any real advantage of the condition damage I am running with. The only condition damage I have right now is stealth and whatever my steal throws out.

Can anyone help me out with a new build that will give me more use, and possibly quicker kills with this armor?

(edited by Kyosji.8961)

Condition Damage build in PvE (farming build)

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Posted by: Lordryux.9785

Lordryux.9785

if u want to go condition build which is great go D/D 0/0/20/20/30 thats what i run pretty much full carrion gears. just death blossom over mobs sit thier get some popcorn and watch them bleed to death.

Condition Damage build in PvE (farming build)

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Posted by: Kyosji.8961

Kyosji.8961

about how many mobs can you fight at once?

Also, do you use any poison?

Condition Damage build in PvE (farming build)

in Thief

Posted by: Kyosji.8961

Kyosji.8961

Condition Damage build in PvE (farming build)

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Posted by: Stx.4857

Stx.4857

20 crit 20 acro 30 trickery.

signets of power, signet use. vigorous healing, quick recovery. thrill of the crime, trickery, hastened replenishment.

Utilities are signet of malice, signet of shadows, caltrops, roll for initiative.

With that setup, you will literally never run out of initiative if you use all your abilties that give it back to you. Signet of malice has a 12 second cd, and it restores SIX initiative, roll for initiative has a 48 sec cd, restoring 6, steal 35 sec cd restoring 3, shadows restores 2. You can spam death blossom all day long and never take damage, that plus caltrops is enough to kill any number of opponents, ive never hit a limit.

2x 80 Necro, 80 Ranger, 80 Thief

Condition Damage build in PvE (farming build)

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Posted by: Lordryux.9785

Lordryux.9785

yea just about but a few traits i use different tho i can take about 7 or 10 mobs at a time i run with caltrops/roll for initiative and aswell signet of shadows. Tho signet of malice i still never use i rather use hide in shadows meh thats just me.