(edited by rogerwilko.6895)
Condition build / Orr / MF?
I think that you should be quite fine with the classic D/D + SB – Deathly blossom/caltrops/dodge caltrops – evading build. Some of the new mobs have more HP than usual (Breeze/Wind rider – don´t know which one is the correct name) and the young karka hits pretty hard with their ranged attack in the new zone, so the extra evading this build provides is great I suppose. You can take Explorer´s crafted equipment if you have mats/gold for it to boost your MF chance and if you´re good with avoiding dmg, which is not hard for this build anyway ;-)
won`t explorer cripple my dmg output? I always thougth that`s for a different build / spec.
won`t explorer cripple my dmg output? I always thougth that`s for a different build / spec.
Well, compared to Carrion set (Cond dmg/vit/power) the Explorer (MF/Cond dmg/power) has slightly lower condition dmg stat if I remember correctly, but the MF is a tradeoff for that. The last part where I was talking about avoiding dmg was because you lose a great chunk of vitality as well with this equip, but the evasion this build have should compensate for it. I wouldn´t bother for the cond dmg loss, it´s not too big for solo farming I hope
Edit: kitten I mistaken the Explorer´s set for the Traveller´s or Inquest armor set, Explorer´s give precicion, not condition dmg, sorry for that….
(edited by STRanger.5120)
When it comes to Young Karka, you shouldn’t have any trouble evading their initial ranged attack. Just keep your distance and strafe left and right, no need for using up your endurance. Once that’s set, do your magic. As a P/D cond thief, I have no problems with the Karka or any of the mobs in Orr. Just make sure you have a stun breaker or way to break the mob LOS.
Fer Aline – Thf; Suralinta – Rgr; Alyra Va Tel – Ele; Mer Aline – War
When it comes to Young Karka, you shouldn’t have any trouble evading their initial ranged attack. Just keep your distance and strafe left and right, no need for using up your endurance. Once that’s set, do your magic. As a P/D cond thief, I have no problems with the Karka or any of the mobs in Orr. Just make sure you have a stun breaker or way to break the mob LOS.
That is also an option But the deathly blossom skill evades should do the trick while damaging and stacking bleeding, so less time spent = more profit
As a P/D thief the strafing is better option I suppose.
thank you.
Seams that traveler set indeed has MF in the place of Vit. I will first try with a couple of pieces. My HP with Carrion is 18k, I will see if I make it with less.
When it comes to Young Karka, you shouldn’t have any trouble evading their initial ranged attack. Just keep your distance and strafe left and right, no need for using up your endurance. Once that’s set, do your magic. As a P/D cond thief, I have no problems with the Karka or any of the mobs in Orr. Just make sure you have a stun breaker or way to break the mob LOS.
That is also an option
But the deathly blossom skill evades should do the trick while damaging and stacking bleeding, so less time spent = more profit
As a P/D thief the strafing is better option I suppose.
Well, the strafing works with any ranged. I wasn’t saying that it works only in P/D. :p In P/D I have the added benefit of stacking bleeds with my auto. Death blossom does evade, which is a good skill as I used it a lot as a D/D condition thief, but for the initiative and amount of bleeds it stacks, I would rather do C&D/Sneak Attack with P/D, which does more damage and stacks more bleeds.
Fer Aline – Thf; Suralinta – Rgr; Alyra Va Tel – Ele; Mer Aline – War
Well, the strafing works with any ranged. I wasn’t saying that it works only in P/D. :p In P/D I have the added benefit of stacking bleeds with my auto. Death blossom does evade, which is a good skill as I used it a lot as a D/D condition thief, but for the initiative and amount of bleeds it stacks, I would rather do C&D/Sneak Attack with P/D, which does more damage and stacks more bleeds.
Of course, I didn´t meant that it works only with P/D ;-)
I prefer the Deathly blossom because of the bleeding duration advantage (15secs with +50% extra bleeding duration), you can stack 25 bleeding stack easier than with P/D, also the extra evading is great when combined with dodge caltrops, utility caltrops and steal with vigor boon on it, works wonders when stacking bleeds
thank you.
Seams that traveler set indeed has MF in the place of Vit. I will first try with a couple of pieces. My HP with Carrion is 18k, I will see if I make it with less.
Yes, the loss of vitality is inevitable, but with so much evading, I hope it won´t be much of a problem, but you should try for yourself, just to see if it “fits” ;-)
Well, the strafing works with any ranged. I wasn’t saying that it works only in P/D. :p In P/D I have the added benefit of stacking bleeds with my auto. Death blossom does evade, which is a good skill as I used it a lot as a D/D condition thief, but for the initiative and amount of bleeds it stacks, I would rather do C&D/Sneak Attack with P/D, which does more damage and stacks more bleeds.
Of course, I didn´t meant that it works only with P/D ;-)
I prefer the Deathly blossom because of the bleeding duration advantage (15secs with +50% extra bleeding duration), you can stack 25 bleeding stack easier than with P/D, also the extra evading is great when combined with dodge caltrops, utility caltrops and steal with vigor boon on it, works wonders when stacking bleeds
I would like to see your build, sir. :-p
The death blossom uses up initiative rather quickly. You can get a maximum of 3 off before you have to wait until you can get more initiative. It’s definitely great for multiple targets, but not so much for consistent damage, imo. I guess in PvE it’s fine except when you’re up against a Champion. I find that P/D C&D/Sneak attack offers greater survivability in comparison to a D/D thief and condition build. Besides, more stacks means they bleed out faster, but if they have a lot of health, you may want to trade burst bleeding for consistent bleeding.
Fer Aline – Thf; Suralinta – Rgr; Alyra Va Tel – Ele; Mer Aline – War
Do not use explorer, simply put 5 noble runes + 1 pirate rune on a set of armor that has the stats you want, then use magic find accessories/stacks. Your armor, not counting the runes, only gives 18% magic find. Your stats are still lower given your accessories are magic find, but you will do more damage and are a lot less squishy, then making your armor magic find as well. A good trade off for 18% in my opinion.
I would like to see your build, sir. :-p
The death blossom uses up initiative rather quickly. You can get a maximum of 3 off before you have to wait until you can get more initiative. It’s definitely great for multiple targets, but not so much for consistent damage, imo. I guess in PvE it’s fine except when you’re up against a Champion. I find that P/D C&D/Sneak attack offers greater survivability in comparison to a D/D thief and condition build. Besides, more stacks means they bleed out faster, but if they have a lot of health, you may want to trade burst bleeding for consistent bleeding.
Yes, the initiative consume is kinda big, but I didn´t have any problem with regenerating it back while aplying bleeds with caltrops and dodge caltrops, it´s like you were switching two phases – Blossom spam and caltrops spam
Write me a PM, I can share the build if you want. Now I´m leaving work so don´t have time to create the link, but I don´t have any problem with it later
Do not use explorer, simply put 5 noble runes + 1 pirate rune on a set of armor that has the stats you want, then use magic find accessories/stacks. Your armor, not counting the runes, only gives 18% magic find. Your stats are still lower given your accessories are magic find, but you will do more damage and are a lot less squishy, then making your armor magic find as well. A good trade off for 18% in my opinion.
sounds good. I shall try it after I do some math regarding my gold.
Superior rune of the Noble is impossible to obtain. Each requires 120 badges from CM and on my server every one is crazed about the new fractal dungeons thing. It`s like they are possessed.
Pirate runes will do for the first tests.
Well, the strafing works with any ranged. I wasn’t saying that it works only in P/D. :p In P/D I have the added benefit of stacking bleeds with my auto. Death blossom does evade, which is a good skill as I used it a lot as a D/D condition thief, but for the initiative and amount of bleeds it stacks, I would rather do C&D/Sneak Attack with P/D, which does more damage and stacks more bleeds.
Of course, I didn´t meant that it works only with P/D ;-)
I prefer the Deathly blossom because of the bleeding duration advantage (15secs with +50% extra bleeding duration), you can stack 25 bleeding stack easier than with P/D, also the extra evading is great when combined with dodge caltrops, utility caltrops and steal with vigor boon on it, works wonders when stacking bleedsI would like to see your build, sir. :-p
The death blossom uses up initiative rather quickly. You can get a maximum of 3 off before you have to wait until you can get more initiative. It’s definitely great for multiple targets, but not so much for consistent damage, imo. I guess in PvE it’s fine except when you’re up against a Champion. I find that P/D C&D/Sneak attack offers greater survivability in comparison to a D/D thief and condition build. Besides, more stacks means they bleed out faster, but if they have a lot of health, you may want to trade burst bleeding for consistent bleeding.
I’m assuming here because I’m not him, but I’d guess it’s
20/0/0/20/30 with Hastened Replenishment
Lyssa Runes
Agony Sigil
That gives your Death Blossom bleeds a (nearly) 15 second duration, with Steal and your Heal giving back near full Intitiative, you can spam DB, dodge twice for Caltrops, DB again with returned initiative, pop Steal and Heal, repeat.
Sustained 12+ stack of Bleeds even on Champions/Legendaries
Yolaine / Orindine / Maliasera
~ Among the Ashes [Dust] ~