Condition build in WvW
Condition builds tend to be much better group fighters due to naturally higher survivability, the zoning utility of caltrops, and the high pressure bleed spread from daggerstorm’s bleeds.
I’ve been running a P/D condition build in WvW since basically launch and while it’s somewhat fun as a solo roamer, it’s infinitely more fun when used to zerg-dive with my guild’s usual WvW group where skills other than 1 and 5 are actually useful and helpful.
While P/D relies on cloak&dagger, the upcoming nerf doesn’t affect it much as it’s already cycling revealed, and if parts of weapon skills change it may be actively improved in terms of fun factor and increasing its already impressive survivability.
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ
CnD backstab – lotus strike , evade stealth- will be posible
CnD- CnD -CnD -won’t be
i don’t see any huge nerf