Condition build in WvW

Condition build in WvW

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Posted by: Cruces.3280

Cruces.3280

With the coming nerf to stealth/backstab, was thinking of trying a condition build in WvW.
Wanted to get the community thoughts on this idea…

Condition build in WvW

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Posted by: PopeUrban.2578

PopeUrban.2578

Condition builds tend to be much better group fighters due to naturally higher survivability, the zoning utility of caltrops, and the high pressure bleed spread from daggerstorm’s bleeds.

I’ve been running a P/D condition build in WvW since basically launch and while it’s somewhat fun as a solo roamer, it’s infinitely more fun when used to zerg-dive with my guild’s usual WvW group where skills other than 1 and 5 are actually useful and helpful.

While P/D relies on cloak&dagger, the upcoming nerf doesn’t affect it much as it’s already cycling revealed, and if parts of weapon skills change it may be actively improved in terms of fun factor and increasing its already impressive survivability.

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ

Condition build in WvW

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Posted by: Rayya.2591

Rayya.2591

CnD backstab – lotus strike , evade stealth- will be posible
CnD- CnD -CnD -won’t be
i don’t see any huge nerf

http://imgur.com/a/fKgjD
no.1 WvW kills