Condition or Direct Damage?

Condition or Direct Damage?

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Posted by: TakaEagle.9486

TakaEagle.9486

For dungeons/ WvW/ PvE, what do you guys run? (Of course, they may not all be the same).

At the moment, i can’t decide between my pistol whip direct damage build or my condition damage death blossom build. I’m open to new builds though ^__^.

(Problem with pistol whip is that i hate using sword in Pvp/WvW) and hence, i must change the build if i wanna WvW which is troublesome.

Thanks!

S H U N P O [TS]
Sea Of Sorrows Commander

Condition or Direct Damage?

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Posted by: poacher.5169

poacher.5169

I tried both berserker and carrion builds. You should choose your build for your play style.
In my opinion , carrion build is more useful at WvW and Dungeons. Its really hard to kill but you can survive at 3vs1.
Im using P/D , you can save more initiatives with these weapons.
For traits , you can use 5/0/30/15/20

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Posted by: brunohstein.9038

brunohstein.9038

I tested a condition damage based build and it is really good in PvE and dungeons. You have a good area damage and can survive to lot of mobs.

But it is not really good in PvP as all the classes can easily remove your conditions.

Condition or Direct Damage?

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Posted by: Cempa.5619

Cempa.5619

Condition or Direct Damage?

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Posted by: Rin.1046

Rin.1046

I run a condition build on my thief in PvP, WvW and PvE, and it works a charm in all areas. But at the end of the day you need to find the style of play that suits you best.

People will say one style is better than another, but that is only because that style suits them best. I have had no problems using my condition build against players, regardless of their profession. The only times I have struggled is when fighting a player with equal or greater skill than myself.

Go with what you find most fun and easiest to play.

Simplicity is complex.

Good feedback is key to getting the developers to listen to you.

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Posted by: Koga.7215

Koga.7215

Both work good, but the thing to be careful about with condition builds is with to many of them in a group (normally more then 1) your dmg is getting knocked down significantly when bleed cap is hit.

For this reason I tend to stay crit/power focused because it is rare that i do not find another condition build in my groups. And of the people i often run with, Thiefs have legit builds on both sides without giving up much, which i do not think is the case for all.

Condition or Direct Damage?

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Posted by: brunohstein.9038

brunohstein.9038

I run a condition build on my thief in PvP, WvW and PvE, and it works a charm in all areas. But at the end of the day you need to find the style of play that suits you best.

People will say one style is better than another, but that is only because that style suits them best. I have had no problems using my condition build against players, regardless of their profession. The only times I have struggled is when fighting a player with equal or greater skill than myself.

Go with what you find most fun and easiest to play.

Could you please share your build?

I ask that because the condition damage build I’m running (http://en.gw2skills.net/editor/?fYEQNAoYVlcmKPHcy5E+5ExmCfKUvHfFthtTxV1KA) hardly kills anyone in PvP, but I think it is very good against mobs.

I don’t like the classic stealthy backstab play and I love PvP, but the way I’m playing now doesn’t seem good in WvW duels.