Core thief Condi Raid

Core thief Condi Raid

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Posted by: BlaqueFyre.5678

BlaqueFyre.5678

With the new Lead Attacks, affecting Condi and Physical damage would a core Thief build using DA/SA/Trick, here is what I was considering, it may not work to well will have to check the numbers once I get my last few pieces of Vipers gear unless someone else could dps test it

http://gw2skills.net/editor/?vZAQJA4YnMJCNOhNNBGNB8PhjWiSHAh4C4Lj2IK4L6RUEA-ThRFQB9T9HroEMBHEAA8AAc3+DNU5HA-e

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Posted by: Dahkeus.8243

Dahkeus.8243

From my tests, it came out about 1k less. However, I ran with needle trap instead of assassin’s sig since I don’t see what benefit that would bring. I did this right before bed, so it’s possible my rotations weren’t perfect, so anyone else can feel free to double check my results.

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Posted by: BlaqueFyre.5678

BlaqueFyre.5678

From my tests, it came out about 1k less. However, I ran with needle trap instead of assassin’s sig since I don’t see what benefit that would bring. I did this right before bed, so it’s possible my rotations weren’t perfect, so anyone else can feel free to double check my results.

I want sure what would have filed the third Utility slot and since this is a hybrid Condi build I thought the extra damage from Assassins would benefit it.

thanks for the input, yeah the more testing the better we can compare the builds, thank you again for testing it out

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Posted by: reikken.4961

reikken.4961

WHOA WHAT
LEAD ATTACKS WORKS ON CONDI? oh man, I didn’t even notice
sounds better than lotus training. death blossom is way stronger than impaling lotus, too

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Posted by: ESKan.6782

ESKan.6782

Oh, but this is interesting. Daredevil’s only in there for Lotus Training, isn’kitten I’ll have to cope with losing the third dodge, though I’m a little happy that Trickery’s back on the bar!

[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!

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Posted by: Dahkeus.8243

Dahkeus.8243

Oh, but this is interesting. Daredevil’s only in there for Lotus Training, isn’kitten I’ll have to cope with losing the third dodge, though I’m a little happy that Trickery’s back on the bar!

and Impairing Daggers and Havoc Mastery.

This may be a viable option for people without HoT, but from my testing last night, I found this variant to be a pain in the kitten . Dodging with Uncatchable means that you need to be standing inside the hit box of the target before you dodge, which really cuts down your positional flexibility. The mechanics of the caltrops from this trait also mean that the target needs to be standing on the caltrops themselves for the full 3 seconds to get all the bleeds, so this becomes a bit weaker on moving targets.

Even if this did equal DPS to the Daredevil version, I’d still prefer to go DD since you don’t need to rely on burning death blossom spam when you have quickness and you also don’t take up two weapon slots.

The second of those two points is relevant at least in the Gorseval fight, where you can lock down one of the spirits very effectively with a 1h sword and skill #2.

(edited by Dahkeus.8243)

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Posted by: BlaqueFyre.5678

BlaqueFyre.5678

Oh, but this is interesting. Daredevil’s only in there for Lotus Training, isn’kitten I’ll have to cope with losing the third dodge, though I’m a little happy that Trickery’s back on the bar!

and Impairing Daggers and Havoc Mastery.

The impairing daggers will be missed but the Havok Mastery would be replaced with the Lead Attacks which should perform better due to it modifying both Physical and Condi damage by 15%, just have to do further testing to see if it balances out or not.

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Posted by: Dahkeus.8243

Dahkeus.8243

Oh, but this is interesting. Daredevil’s only in there for Lotus Training, isn’kitten I’ll have to cope with losing the third dodge, though I’m a little happy that Trickery’s back on the bar!

and Impairing Daggers and Havoc Mastery.

The impairing daggers will be missed but the Havok Mastery would be replaced with the Lead Attacks which should perform better due to it modifying both Physical and Condi damage by 15%, just have to do further testing to see if it balances out or not.

Yea, feel free to test out the build some more, but I don’t see this variant as being better. I editted my post to add in some of the reasoning for this. Lead Attacks does give you +15% damage, but you lose the 10% condi damage from Lotus dodge and replace the lotus 8s bleed + 6s torment (base duration) with three 4s bleeds, so I’m not seeing it as a really clear winner.

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Posted by: BlaqueFyre.5678

BlaqueFyre.5678

Oh, but this is interesting. Daredevil’s only in there for Lotus Training, isn’kitten I’ll have to cope with losing the third dodge, though I’m a little happy that Trickery’s back on the bar!

and Impairing Daggers and Havoc Mastery.

The impairing daggers will be missed but the Havok Mastery would be replaced with the Lead Attacks which should perform better due to it modifying both Physical and Condi damage by 15%, just have to do further testing to see if it balances out or not.

Yea, feel free to test out the build some more, but I don’t see this variant as being better. I editted my post to add in some of the reasoning for this. Lead Attacks does give you +15% damage, but you lose the 10% condi damage from Lotus dodge and replace the lotus 8s bleed + 6s torment (base duration) with three 4s bleeds, so I’m not seeing it as a really clear winner.

I definitely get where you are coming from, your points are valid, that’s why I posted here to see if this could work or be fine tuned a little more, I was putting the build together before heading to bed and didn’t have time to test in game.

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Posted by: Dahkeus.8243

Dahkeus.8243

Oh, but this is interesting. Daredevil’s only in there for Lotus Training, isn’kitten I’ll have to cope with losing the third dodge, though I’m a little happy that Trickery’s back on the bar!

and Impairing Daggers and Havoc Mastery.

The impairing daggers will be missed but the Havok Mastery would be replaced with the Lead Attacks which should perform better due to it modifying both Physical and Condi damage by 15%, just have to do further testing to see if it balances out or not.

Yea, feel free to test out the build some more, but I don’t see this variant as being better. I editted my post to add in some of the reasoning for this. Lead Attacks does give you +15% damage, but you lose the 10% condi damage from Lotus dodge and replace the lotus 8s bleed + 6s torment (base duration) with three 4s bleeds, so I’m not seeing it as a really clear winner.

I definitely get where you are coming from, your points are valid, that’s why I posted here to see if this could work or be fine tuned a little more, I was putting the build together before heading to bed and didn’t have time to test in game.

Yea, I don’t mean to discourage it at all. It’s a valid question that’s worth exploring and I’m glad you posted it.

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Posted by: babazhook.6805

babazhook.6805

Yes, lead attacks works on Condi and this makes a significant difference and especially in a d/d build where that will always be stacked to 15.

Those gives poison a 33+10+15 percent boost when specced with the potent posin/impaling/lead attack traits.

There another thing I have been toying with in another build. That is using an Asura thief and the racial utility pain inverter.

This is 3 stacks of AOE confusion on up to 5 foes for a total potential of 15 stacks . It actually has a lower cooldown then traited venoms. If using those loathed perplexity runes there a potential stack of 16 confusion on a single target. This has possibilities in a core build.

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Posted by: BlaqueFyre.5678

BlaqueFyre.5678

I was looking into Swapping SA for Trick to see if DA/Trick/DD would have any Merit. Which would benefit the Thief Hybrid build even more you just lose the utility of Sharing Hard CC and healing,

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Posted by: Dahkeus.8243

Dahkeus.8243

I was looking into Swapping SA for Trick to see if DA/Trick/DD would have any Merit. Which would benefit the Thief Hybrid build even more you just lose the utility of Sharing Hard CC and healing,

You lose a massive amount of damage when you drop venom share in a group PvE setting. However, the lead attack change is why you now see quite a few more DA/Tr/DD condi thieves in PvP. It’s a strong build that requires little experience or attention to perform well with.

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Posted by: BlaqueFyre.5678

BlaqueFyre.5678

I was looking into Swapping SA for Trick to see if DA/Trick/DD would have any Merit. Which would benefit the Thief Hybrid build even more you just lose the utility of Sharing Hard CC and healing,

You lose a massive amount of damage when you drop venom share in a group PvE setting. However, the lead attack change is why you now see quite a few more DA/Tr/DD condi thieves in PvP. It’s a strong build that requires little experience or attention to perform well with.

That’s what I was afraid of and why I was only looking at the Replacing SA with Trick.