(edited by rennlc.7346)
Crit D/P Theory: The Training Wheels Build
One condi clear on a long cooldown? Kinda bold in this meta.
Edit: I forgot about withdraw with trickster. Still seems dangerous.
(edited by Drennon.7190)
It’s a crit build that doesn’t produce those obnoxiously big numbers over your opponent’s head. It hits like an SA build without all that goody-goody team support. Not sure when to use Steal and get the most out of Bountiful Theft? Tired of Vampirism Runes saving your life in critical situations? Not sure when to use signet of agility or blinding powder? Are you happy to lose but just don’t want to push as many buttons or die in several hits before the end arrives? I’ve got the selfishly crafted, moderately damaging build for you! AND IT’S GOT 25K HP!
(Many animals were harmed within the several minutes spent in constructing this build. Mourn them. Mourn them hard.)
Funny… I’ve actually made a soldier thief build with Intelligence sigils that worked just as well for trolling… Definitely interesting to try but inevitably inferior than its “try-hard” counter parts (aka meta builds):
The idea of running barbarian amulet as training wheels is actually a great idea for new thieves. Its a great way to learn how to properly rotate and +1 without the punishment of going down in a single enemy burst.