Crit Damage on Thieves or in General

Crit Damage on Thieves or in General

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Posted by: Issues.5789

Issues.5789

So I read a post or two on youtube about someone saying that crit damage caps at 80%-100%, and that anything above 100% is pointless.. I’m curious to know if anyone knows if crit damage has any sort of cap on it. Thanks!

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Posted by: Arganthium.5638

Arganthium.5638

Don’t know, but I’d be very surprised if it did.

Perhaps the person meant that you can’t raise your crit damage over 80-100%, from a purely statistical standpoint. Like, the gear you get can’t raise your crit damage higher than that.

Thief|Mesmer|
Theorycrafter

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Posted by: Issues.5789

Issues.5789

Don’t know, but I’d be very surprised if it did.

Perhaps the person meant that you can’t raise your crit damage over 80-100%, from a purely statistical standpoint. Like, the gear you get can’t raise your crit damage higher than that.

Well I have 106% crit damage atm, and with food it goes up to 116% crit damage. If theres a cap; I’d like to regear or retrait or something and stack more precision.

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Posted by: Gungnir Grimm.7123

Gungnir Grimm.7123

there is no hard cap on crit damage to my knowledge.

Gungnir Grimm – 80 Thief
Gungnir Aurus – 80 Guardian
[AUX] Isle of Janthir

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Posted by: Issues.5789

Issues.5789

there is no hard cap on crit damage to my knowledge.

Ya I figured this as people said it was 80, and I ran a build where I was tankier and had 80% crit damage, then switch gear to 116% crit chance and there was a difference in numbers; leading me to believe that there is no cap at all for crit damage.

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Posted by: Dasorine.1964

Dasorine.1964

tbh it sort of sounds like people are confusing crit chance (technically capped at 100% as you can’t crit more than 100% of the time) and crit damage (which as far as I’ve seen is no hard capped at 100% additional critical damage)

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Posted by: russia.9057

russia.9057

Yeah I don’t think crit damage has a cap.

Soviet
www.twitch.tv/sovietgw2

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Posted by: Master of Timespace.2548

Master of Timespace.2548

The cap is 120%.

? <(^-^><)>^-^)> <(^-^)> ?

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Posted by: Saku Joe.2857

Saku Joe.2857

The cap is 120%.

It’s 126% to be exact, or 129% if u play with Superior runes of Rage being under fury…

Congratz Anet cunts, u finally made me uninstall your S H I T.

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Posted by: OIIIIIO.7825

OIIIIIO.7825

Source for the info pls

A victor gives no quarter when the victor shows no clemency or mercy
and refuses to spare the life in return for the surrender at discretion (unconditional surrender)
of a vanquished opponent.

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Posted by: Sir Vincent III.1286

Sir Vincent III.1286

Source for the info pls

I think those numbers are the max critical dmg you can gain by adding all the bonuses from different sources (boons, food, etc.) not necessarily the cap.

http://sirvincentiii.com ~ In the beginning…there was Tarnished Coast…
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.

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Posted by: OIIIIIO.7825

OIIIIIO.7825

I am curious what all is being used for the calculation.
Traits, Food, ETC. I wonder because I want to double check and make sure nothing is missed.

Does this include WvW bonuses?
Does this include All Ascended Gear with Proper Infusions?

Any extra info would be appreciated

A victor gives no quarter when the victor shows no clemency or mercy
and refuses to spare the life in return for the surrender at discretion (unconditional surrender)
of a vanquished opponent.