(edited by DancinPuppeh.8421)
Critique my build
Is this for WvW or PvE?
Fer Aline – Thf; Suralinta – Rgr; Alyra Va Tel – Ele; Mer Aline – War
Is this for WvW or PvE?
sPvP and maybe WvW when I hit level 80, not had a chance to test builds for WvW until I’m level 80, I’ll probably use it for PvE too since PvE doesn’t matter
Looks like a solid build. I often switch out SR for blinding powder. I find that the instant invis and blind offered more in solo play than did SR. I think most people are on to SR and how to counter it.
Ferg Crossing
Looks like a solid build. I often switch out SR for blinding powder. I find that the instant invis and blind offered more in solo play than did SR. I think most people are on to SR and how to counter it.
Yea, maybe I’ll try that since I solo everything I do, I mainly chose Refuge over Blinding Powder so I have a safety net if I’m in a lot of trouble and need to completely run and hide, or if I want to get a long stealth and take someone by complete surprise.
P.S I test drove this build and I love it, does a lot of damage and doesn’t rely heavy on stealth attacks like a backstab, I got a few 1 hit kills on glass canons =]
There is a reason why people use 25/30/0/0/15, and here’s why:
15 into acrobatics just isn’t enough for it to replace the 3ini on steal, fury might + swiftness on steal, and more ini.
You only get might on dodge, and 1 more dodge to start, and swiftness (which you don’t need since you already have SoS, you won’t run any faster with swiftness)
But the biggest reason is that you’re a backstab build…you WANT to land those backstabs hard…for you to say that you’re not a stealth build is just gimping yourself as a thief. With Thrill of the crime, you boost your crit chance to 69% (instead of 49%) and if you use a 5% crit sigil, that means you get a 74% crit chance while your fury is up…that’s a guaranteed hard hit in my book.
More ini = more options…and thieves without ini = dead + stunbreaks = dead.
The only time going into acrobatics is worth it is if you dive deep all the way into grand master…you’d want quick pockets, quick recovery, and most important fluid strikes( 10% dmg boost when endurance isn’t full)
If you want to go into acrobatics, I’d go 10/30/0/30/0.
Don’t bother with divinity runes…that 50 vit + toughness is not going to make you anymore tanky…you’re still glass. Might as well go all the way and use ogres or scholars.
Hope that helps you.
Undercoverism [UC]