pre-ordered HOT at this point,
save yourself the money and don’t bother.
I have been running D/D and S/D in sPvP as a conditions thief, and it can be awesome. I usually blow a lot of my initiative and endurance spamming DB and Dodgetrops, then stealth, switch to pistol main-hand and stack five more bleeds real quick. I initially was focusing on evades/dodges, but started moving more towards stealth with a newer build. Pistol 1 is a great way to stack bleeds, and people can’t target what they can’t see.
You get a ton of evades obviously, plus you are constantly healing yourself quite a bit as you hit sooo often. It’s amazingly survivable, plus you can stack up a ton of bleeds very quickly with DB and Caltrops. Even classes that cleanse condi’s a lot will eventually start to slowly break down while your health stays pretty full. Just run 0/0/30/20/20 and signet of malice, and mix carrion/apoth. gear.
I am pretty much basing the build on Selfrij’s build (search it on youtube), but using DB quite a bit more. I just use pistols when the init. gets low, as pistol 1 can stack bleeds without using any. So far it’s put me number 1 for kills in quite a few PUG sPvP matches, and a lot of times I won’t even go down.
The second you switch to P/D, you’ve lost the point – you’re not surviving without heavy stealth, and that’ll force you to lose the point.
Like I’ve been saying, it might be fun, it might be good at getting kills, but that doesn’t make it a good SPvP spec.
Try my build =D 0/0/30/10/30
Mass initiative.
P/D + D/D
caltrops, Shadow Refuge, Blinding powder.
Healing gives 4 initiative, stealing gives might, fury and swiftness for 10 seconds, drop caltrops when you roll
gain might on dodge
Regen health in stealth, Remove conditions every 3 seconds of stealth and whatever for the first one.
Corruption sig – geo and an orb (chrysocola)
and just stay stealthed and watch the 181’s roll out from caltrops.
I played D/D condi thief for a wile and it was effective for a time but now it isnt.
every one goes around with condi removing abilities/traits and other procs. I had to switch to D/P at the time. Now im playing S/D but i guess ill have to change again since the nerf hammer is already on the way down…
I have been running D/D and S/D in sPvP as a conditions thief, and it can be awesome. I usually blow a lot of my initiative and endurance spamming DB and Dodgetrops, then stealth, switch to pistol main-hand and stack five more bleeds real quick. I initially was focusing on evades/dodges, but started moving more towards stealth with a newer build. Pistol 1 is a great way to stack bleeds, and people can’t target what they can’t see.
You get a ton of evades obviously, plus you are constantly healing yourself quite a bit as you hit sooo often. It’s amazingly survivable, plus you can stack up a ton of bleeds very quickly with DB and Caltrops. Even classes that cleanse condi’s a lot will eventually start to slowly break down while your health stays pretty full. Just run 0/0/30/20/20 and signet of malice, and mix carrion/apoth. gear.
I am pretty much basing the build on Selfrij’s build (search it on youtube), but using DB quite a bit more. I just use pistols when the init. gets low, as pistol 1 can stack bleeds without using any. So far it’s put me number 1 for kills in quite a few PUG sPvP matches, and a lot of times I won’t even go down.
The second you switch to P/D, you’ve lost the point – you’re not surviving without heavy stealth, and that’ll force you to lose the point.
Like I’ve been saying, it might be fun, it might be good at getting kills, but that doesn’t make it a good SPvP spec.
That’s just my current build, and yes, it is more about having fun and practicing for WvW. I initially used a build that relied a bit more on initiative generation and used stealth basically just to remove conditions. If you go full death blossom, you tend to stay on point and apply a lot of pressure to most classes as you stack bleeds really, really fast.
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