DAOC Vet – Etheria & Schado Fox
D/D Thief Condition Guide/Video
DAOC Vet – Etheria & Schado Fox
Trait
- 10 0 0 30 30
Rune - x4 afficted
- x2 Rune of the krait
Weapons - x2 sets of D/D
Sigil - Sigil of Geomancer on both
- Sigil of Stamina on both
Skills - Caltrops
- Smoke Screen
you will evade 90% of attacks, keep 15-17bleeds on target and perma 25 if standing inside cal crops, oh yea.. and you can’t get hit…
This is the build I’m currently using in WvW. I roam with 1-2 other people, if I joikittenerg I usually pop on a shortbow.
I go 3 pieces of carrion and 3 pieces of PVT, I find doing a bit less damage but being tankier allows me to survive long enough for conditions to do their work. I also use celestial stuff since all of those stats will benefit me, plus it makes swapping builds easier. I use bountiful theft, the vigor is awesome when paired with dodgetrops. Not to mention you can really hurt some class builds by yanking away their protection, swiftness, might stacks, etc. 50% faster movement while stealthed just gives me more mobility, can’t be removed from me, and when paired with a full duration shadow refuge means no one will catch you. I also use the condition removal while in stealth, it removes 1 condition upon entering stealth and 1 3s later, which combined with the 50% speed means you should be able to reduce cripples/chills on you when getting away. The condition removal at 75% is nice, but I can stealth multiple times inside of it’s cooldown, it doesn’t remove cripples/chills/confusion so I use the 2 initiative per 10 there. You can try using the faster initiative regen in stealth which is 1 per 3s, but that requires staying in stealth to regen. Anything less than 3s doesn’t count, since most of our stealths will be 4s we will only get 1 tick making the 2 per 10 better imo.
Things to remember with D/D or condition builds:
1. D/D is better at group fights since DB will hit multiple enemies.
2. DB costs a lot of initiative so spread them out. You don’t want to see your 9 bleeds from DB all canceled on the first condition removal.
3. Caltrops are awesome, fight in them when possible or use them as area denial/CC.
4. Caltrops do not break stealth when dropped so you can stealth into a group, drop them, and get out while they do work or just start the fight.
5. Caltrops cast time, like C&D, is not interrupted by steal.
6. In WvW always steal from critters before you get into a fight It will give you an ability to stealth+blind, basically it’s a free blinding powder you can use at the start of a fight to close the gap and you’ll still have your steal cooldown up. If you run P/D on swap this means you can open with Stealth pistol #1 for 5 bleeds, 3 bleeds from Sigil of Geomancer on swap, and 3 bleeds from your first DB for a total of 11 bleeds to start the fight. If they remove them then you’re ready to steal and drop 2-3 more DB’s.
7. Save your steal until after you’ve DBed once, it will give you 3 initiative.
8. If you’re being kited switch to shortbow(or pistol) or just run away, kiting is the bane of D/D since you’ll have to wast initiative to cripple them which means less DB.
9. Take advantage of situations: If a friendly or enemy player goes down then use Caltrops on them, it will severly hurt enemies from spiking/rezzing OR keep them away giving you or friendlies time to spike/rez. The same goes for DB, anytime people group up for things like spiking/rezzing it’s a good place to DB. People know to AOE Shadow refuge so it’s usually a great place to drop caltrops.
10. When in doubt, run! You’re not invincible
my build , enjoy
copy / past it into browser ( seems to bug out on the forum “bad link”)
strengths of this build :
- 90%+ evade rate ( almost never runs out of dodges)
- able to hold points against 2 or 3 other players ( depending on how good the other players are )
- high bleed / poison damage ( a lot of cripple )
- high might stacking ( can get up to 10 stacks in fights )
- high mobility / survivability
- no BLOODY STEALTH AT ALL ( so people cant really complain about it yet )
weaknesses
- players with high condition removals
( bunker vs bunker fights , you wont die and they wont die either .
BUT you tend to survive longer in teamfights then they do )
- ground target AOE’s ( they tend to hit you even if you evade , like necro’s marks )
- be aware of other condition build players running around ( they can kill )
( you only have 1 “o shi t” condi removal if you ever get a huge stack of conditions on you that is " long live shadow step")
hint : use your healing skill for more then just healing
( it gives you 4 ini / dodge/ 4 k health / 50% endurance = 2dodges on thief / vigor/ removes cripple& imobil) every 15 secs ….. ( and its a pretty good movement skill to )
hope it can bring you the same fun fights i’m having
cheerz jim
aka my thief is called Trippseeker
Great and interesting condition builds here. Each one requires a different approach to playing the thief (the no-stealth condition thief is interesting).
Still, I love stealth so I abuse it.
http://www.intothemists.com/calc/?build=Vd33V;1RwkZ0J5VOVd0;9;49-TEE2;303A1;04;0WN17;2dZm9fRk01Vw
Breakdown: 10/0/30/15/15
Armor is Carrion, Accessories are Rabid (or equivalent specs)
This gives me 100 base bleeds + 22% base Crit Chance. Stealth is my friend and as you can see from my utilities, I use a lot of it. You’ll also notice I don’t use Caltrops on dodge. The enemy can still see you drop those when you dodge, so to eliminate that telltale sign, I trade it for Fury on Steal, which pushes my Crit Chance to 42%. Not great, but still well enough for me to deal more crit hits during DB or swap to my SB and cluster bomb for additional bleeds and Crit hits.
I will also swap out Signet of Shadows before entering combat. Normally, I’ll use caltrops, but in sieges I’ll use Scorpion Wire, Smokescreen, and I will occasionally use RoI for duels.
In hindsight, my build targets low-armor/low-health builds since I still can do quit a bit of physical damage. In the case of Bunker Eles and other Tanky builds, I’ll switch out SB for P/P for the Daze and constant bleed stacks.
Fer Aline – Thf; Suralinta – Rgr; Alyra Va Tel – Ele; Mer Aline – War
(edited by Suralin.3947)
Wow, thanks guys. Super helpful tips. You went above and beyond!
DAOC Vet – Etheria & Schado Fox