D/D leveling build?

D/D leveling build?

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Posted by: IcyTeaLemon.4610

IcyTeaLemon.4610

Hai guys

Im new player so playing Thief D/D atm. I cant found any pve build. Can you guys help me ?

and one question. Should i use dual pistol or shortbow for my secondary wep ?

D/D leveling build?

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Posted by: kayro.5213

kayro.5213

Here you go:

http://intothemists.com/guides/332-simple_thief_leveling_build_for_new_players

And you should use the shortbow as your secondary wep set.

D/D leveling build?

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Posted by: Esplen.3940

Esplen.3940

Seems relatively inefficient for leveling, even if you’re trying to do a grind-route with boosters.

I’ve been running D/D + SB, with all Signets and Mistfire Wolf. If I cared about going from point A to point B, I would slot Shadow’s Refuge, Infiltrator’s Signet (or Signet of Shadows if you have no access to Swiftness), Shadow Step.

Use Shortbow 5, Shadow Step, and Infiltrator’s Signet (with a target) to move around the map fast.

Use Shadow’s Refuge to get Skill Points or get past hard mobs.

Use D/D to kill mobs (SB 2 spam against destructibles or clusters of mobs, use of SB4 to apply AoE Weakness on blast is optional).

Use any Heal Skill except the 25 skill point ones.

If you kill mobs extremely fast and don’t need to utilize Cloak and Dagger for Backstabbing, swap to D/P for the additional shadowstep to get from mob to mob.

For Traits, keep the points in Trickery and slot Thrill of the Crime for boons (don’t need a target to get the boons, but Steal will go on cooldown).
Keep the points in Acrobatics and slot Power of Inertia or Assassin’s Retreat. Also possible to slot Fleet Shadow instead (and take off Thrill of the Crime), but this is harder to work with, although possible.

Of course, this is just my opinion and in no ways the best or most appropriate way of doing it.

D/D leveling build?

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Posted by: DeceiverX.8361

DeceiverX.8361

D/D isn’t really a PvE build – at least not until 80 when you finally unlock the Hidden Killer trait. Most people use Sword + pistol for leveling due to its evasion frames during its burst damage (pistol whip), spammable cleaving burst, teleports and condition removal, AOE pulsing blind field/smoke field, interrupt, and cripple and weakness application.

Signet of Shadows and Shadow Refuge are usually considered two necessary utilities to have as a new player. The movespeed is invaluable, and refuge helps immensely in regards to getting out of bad spots/bypassing content too difficult to solo. The last utility doesn’t really matter; I used Assassin’s Signet while leveling due to the bonus power giving me a bit more damage. Others may take blinding powder, signet of agility for extra dodges, scorpion wire, or shadowstep.

Shortbow should be your alternate weapon. It’s one of your best kiting weapons and allows for AOE’ing, extra evades + gap openers, pulsing poison and a teleport.

For your first traits, consider 2 points into Deadly Arts first for Mug, with the next two going into Trickery for Thrill of the Crime for the fury. Engage 1v1 with Steal to proc TotC for the fury/might before pistol whip, or wait with multiple targets to use Mug as a quick heal boost and a means of quickly finishing the next mob. Don’t be afraid to swap shortbow for kiting while Hide in Shadows is on cooldown if you get low to wait on your heal. Bump one more point into Trickery when you can for Preparedness, and then keep moving to 4 deep into Deadly Arts for Combined Training and more power.

Move into Critical Strikes for Practiced Tolerance or Side Strike when possible (based on what you need), and continue to do so for the extra precision/crit damage.

Eventually when you hit 80, you’ll be able to use Hidden Killer, which will make D/D viable. You should then look into more advanced builds based upon your needs when you get there.