Hello there everybody,
So after a long time, about 4-5 Months of gameplay, I finally decided to create and post a guide into my final chosen proffesion and the set up I use.
Many people do guides ect but Ive never done one so please bar with however constructive critisum and improvements are always welcome, so then lets begin.
First as the post said this is a pvp build ( haven’t really tested it in pve or wvw) focused on the dagger pistol set up with a shortbow added aswell, with major evade and blind.
Weapon Choice
Simple weopon choice – Dagger/Pistol
No.1 abilty – chain attack - Constiant ok damage on the first two part with a poerful finish, and the cherry on top poison. Always use these attacks as much as possible.
No. 2 abilty – Heartseeker - Insane damage + evade and its a combo finisher. Many will say “spam this as a gap closer it does awesome damage”, well i agree its damage in very nice I tend to only use it to finish a enemy player off, or as a way to stealth for a backstab. (see gameplay)
No. 3 abilty – Shadow shot - More damage than heartseeker till enemy is below 50% where heartseeker does more damage, However this is your main gap closer simply because this a blind build and this abilty blinds.
No. 4 abilty – Head Shot - I dont use this abilty very often, becuase the other abiltys have consitant usage, However this abilty does ok damage and can stop them pesky players stomping you team mates or reviving theirs giving you one amazing abilty to keep the fight in your favour.
No. 5 abilty – Black Powder - Well this is simply my favourite abilty that a Theif has access too. Combo field smoke + Combo finisher pojectile and a AoE pulseing blind, what more can you ask for in abilty. This abilty is so versitile, you can stop a 100B and stand there and laugh or ensure you not interupted whilst finishing a player off, and also gives you access to your very limited stealth potental.
I wont go into much deatail about the shortbow choice, because its only a secondary weapon. The reason for the shortbow is very simple its got crazy mobilty which will help you either escape a bad situation or gap close ready for D/P.
Sigil + Amulet Choice
I’ve linked the build in trait choice, however ill explain the sigil choice. First the reason why I choose Divinty runes is for two reason, one being it gives you 12% crit damage, always nice, secondly and more importantly it gives abit of everything, and although not a game changer as a theif and as with this build toughness and vitalailty are at a low, but the focus of this build is damage and crit damage. So with that in mind i think Divity runes just give you a little bit of wiggle room and surviabilty whilst increaseing your overall damage output. Secondly the amulet easy choice berserkers with berserker jewel amazing crit damage with awesome power and precison with a little bit of vitality added. Finally weapon sigils, this build focuses on being able to evade alot of damage so it’s import to have more and more endurance regen so sigil of superior energy will make it so that it is so easy to maintain enduced that you hardly have to worry about it. The other sigil is completely up to you, I choose Bloodlust for the increase in power, but you may choose any other sigils you like for that one I recommed, either Minor/superior accuracy for more crit’s.
Utilty and Elite Choice
There are many useful utiltys a theif has access to which can stealth you or condition stack, but stealth is not important in this build and nor is conditions. but more evade and escape moves are. We will use 3 stun breakers for the simple reason of if your mobile and evading your alive and killing. Being lockdown and unable to move with get you killed faster than any other glasscannon build out there.