Dancing daggers, Bladestorm and Signet of Shadows need nerfs

Dancing daggers, Bladestorm and Signet of Shadows need nerfs

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Posted by: Mrhaas.8241

Mrhaas.8241

Heps

This is my first post ever on forums here, and only wanted to state the obvius nerfs that is needed to a class that outshines everyone else.

I know all the thiefes in here will say: “learn to handle the class bla bla bla”. No one likes to loose their current state of OP’ness, I have a 80 full exotic OP mesmer so I know how it feels

In our guild we had a full random team of classes, but the most just rerolled to thiefs now cause why not? It’s the FOTM easy ownage class, and I allmost did the same. So now a typical wvw scenario for us is our 5 thiefs and a few tanks.

It goes like this: we are 5-8 people they are 20-30 people. Our thiefs run in, throws Dancing daggers 3 times, then Bladestorm, and instawipe the 20-30 people, and we tanks come in and finish people. Works 9 out of 10 times.

The thiefs just laugh on ventrilo, talking about how OP it is. Well it’s easy badges for us, but gets kinda meh knowing that 1 class can outmatch all others just by hitting 3 buttons.

So why the 3 nerfs?

Dancing daggers in its current state is to powerfull. When they see a ranger, the run like madmen to kill him first, cause he runs with his pet so the DD can bounce. Normally it hits the ranger for 2×6000 dmg, and ofc the pet for the same. Then Steal with Mug and a quick finisher with either Backstab or Heartseeker. Any group with few people is dead within few seconds with 5 thiefs using this combo. It was fun to see the first few times, but now its just cheesy to watch. You do the math lets say 4 people come running, and 5 thiefes cast DD, thats about 5 × 4×6000-7000 dmg from the daggers, and ofc aoe cripple. So our way to do wvw these days are … are they more than 30, then we run off, or else we own them.

So what should you do with Dancing Daggers? Well, other classes have thrown weapons also that cripples, and they seem kinda balanced. So nerf the bounce to 2 max and nerf the damage it does with 50-60%, it should only be a cripple and not a insane aoe damage. Fx when they meet a mesmer with all illusions out, they just use 1 DD and leaves the mesmer cloneless with 50% hp.

= nerf damage to cripple only or 50-60% less damage still with 4 bounces.

Bladestorm, why nerf that? Well do you actually find it balanced that 5 people with the same class can wipe an entire warband with 1 keystroke? Can any other classes do that? The thiefes talked about the OP state of Bladestorm, and what the nerf should be. Nerf it like with other classes that it only hits 3-5 targets … Right now they are talking 20-30k damage with 1 keystroke and multiply that by 5.

= Nerf Bladestorm to 3-5 targets max like other classes.

Signet of Shadows? It works fine right … Well, again, this is from our thiefes guild. They talk about how OP it is that 1 class have a passive that makes them run 25% faster all the time, ofc not in combat but rest of the time. All other classes in the game have max 10% movement speed from signets or traits. Reduce movement speed to 15% MAX, so other classes have a chance in wvw to get away from a thief. I’ve never seen any enemies get away as soon as our thiefs go after them(beside ALT + F4 or Waypoint clicking) They have their shortbow, shadowstep, steal which gives them more than enough movement for 1 class, no need to have 25% extra movement speed also.

= Nerf movement speed to 10-15% instead so they are on par with other classes.

But hey your just whining now, why dont you roll a thief yourself and join the gang?

Well I love to play different classes and don’t like the meta with all playing the same class just because it is OP.

Most of this “whine” actually comes from the thiefs themselves, so we talked about it, and this is why im writing this post, so ANET mayne look into the class some more, and not just the dmg nerf on Pistol Whip(oh the thief laughed at that one).

Im not going to talk about Backstab, since some nerf came today with patch, but my full exotic toughness specced warrior with 30 points into the toughness trait tree, with shield(90 toughness from trait) and food buff 100 toughness, got backstabbed for 12000 damage … Fair? You be the judge.

Flame away, and remember, this whole post comes from 5 guys who rerolled to thief only because they saw how OP it is, and abuse it everyday owning people with 3 keys.

Fair?

(edited by Mrhaas.8241)

Dancing daggers, Bladestorm and Signet of Shadows need nerfs

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Posted by: Sarrow.2785

Sarrow.2785

lol

/characters

Admiral Mournn, Tarnished Coast

Dancing daggers, Bladestorm and Signet of Shadows need nerfs

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Posted by: iSinner.4285

iSinner.4285

Anecdotal evidence is anecdotal ©
Sorry, i have to read some more posts from QQers, I’m not entertained enough, cya.

Dancing daggers, Bladestorm and Signet of Shadows need nerfs

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Posted by: Jiminy.8340

Jiminy.8340

It’s amazing how in all these stories, nobody ever fights back. Thieves must be so scary, people just give up.

Here’s one solution: Retaliation
Here;s another solution: Confusion
Here’s a third: Aegis
.
.
.

Dancing daggers, Bladestorm and Signet of Shadows need nerfs

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Posted by: Rizzy.8293

Rizzy.8293

Another mesmer complaining about thieves when they have an equally cheap mechanic called Clones.

Good joke right?

Dancing Daggers is not a sustainable form of AOE for thieves it costs 4 initiatives, you do think I wanna wanna waste more than 1 shot of DD on someone, dont like DD dancing on you and your clones, dont make clones.

Dagger Storm, 120 second recharge, really is just too hard to as you hide behind a rock when you see a thief spinning around isn’t it?

Signet of shadows makes me run 25 percent faster?
Funny last time I checked I ran 20 percent faster with it.
How is that OP for a medium armour class who is somewhat expected to be behind enemy lines, we got one closing skill that takes 45 seconds recharge untraited, another one Infiltrator’s signet which recharges at 30 seconds as opposed to other classes with more spammable gap closers.

I don’t say this often, but Learn to play your class and learn to counter other classes.
The reason you die is not because another class is OP its because you’re just a bad player. I know its hard to swallow but hey in Guildwars when I first started mesmer, it was insane, I had to learn what Monks and Elementalists do, I had to actually watch the Icons of their spells pop up over their heads because it didn’t have a thing that tells you what your target was doing yet.

And as a thief that meets many of these thieves that uses the skills you mentioned, I have no issue dispatching them.

Im sure many good thieves here will agree.

Problem: Signet of Shadows
Solution: Snare.

Problem: Dancing Dagger
Solution: Condition removal

Problem: Dagger Storm
Solution: Line of sight or Roll towards them and unleash a flurry of Melee, they can’t evade whilst Dagger Storming you, As a mesmer you have a skill with sword main hand that does that.

(edited by Rizzy.8293)

Dancing daggers, Bladestorm and Signet of Shadows need nerfs

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Posted by: Ashanor.5319

Ashanor.5319

http://www.guildhead.com/skill/13085/dagger-storm

Hardly does any damage on its own. Stop attacking it with ranged attacks.

So according to you and your buddies, what about Thief isn’t overpowered? Their speed they have to give up a whole utility slot for is according to you. Tell you what, I will take a 5% nerf if you move the 20% speed to a Deadly Arts Signet. lol I could use the extra utility.

Dancing daggers, Bladestorm and Signet of Shadows need nerfs

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Posted by: Rottaran Owain.6789

Rottaran Owain.6789

Eh, the better solution for dagger storm is to roll towards the thief, give yourself swiftness, and proceed to wail on him in melee. There’s really nothing he can do about it but roll to evade, and waste the elite.

Dancing daggers, Bladestorm and Signet of Shadows need nerfs

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Posted by: Gwalchgwn.1659

Gwalchgwn.1659

So let me get this right: You finally succeeded in having “Assassin’s signet” changed ( though I like it better this way) and now you complain about the next skill?
In the end every single skill of a thief will be changed ..

Ring of Fire
GL – “The Afternoon’s Watch” [OATH]

Dancing daggers, Bladestorm and Signet of Shadows need nerfs

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Posted by: Ashanor.5319

Ashanor.5319

So let me get this right: You finally succeeded in having “Assassin’s signet” changed ( though I like it better this way) and now you complain about the next skill?
In the end every single skill of a thief will be changed ..

Pretty much. This is what they want. They will not be satisfied until Thieves are a joke. They hate them because they have stealth, the same type of players hate them in every game.

I think it is a jealousy thing. They see stealth as an advantage, but don’t want to play Thief, so they just try to get them nerfed to uselessness instead.

Dancing daggers, Bladestorm and Signet of Shadows need nerfs

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Posted by: ZLE.8293

ZLE.8293

To OP,we are done wit the nerfs imo for a few weeks.If Dagger Storm goes,it will be in the same patch with Moa Morph,cuz they already nerfed one of ours elites,and yours Moa(which is ridiculous to the top isn’t yet).

Edit: and @Rottaran Owain.6789 kitten don’t give the scrubs ideas

Ss Ninja- Rank 50 Asura Condition Thief (The Bulgarians [BG])
My Ringtones on Zedge >>>C l i c k <<<

(edited by ZLE.8293)

Dancing daggers, Bladestorm and Signet of Shadows need nerfs

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Posted by: Rizzy.8293

Rizzy.8293

ZLE I got an idea, lets make Moa Morph breakable with a stun breaker!
HEY! that be awesome.

Dancing daggers, Bladestorm and Signet of Shadows need nerfs

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Posted by: Gwalchgwn.1659

Gwalchgwn.1659

ZLE I got an idea, lets make Moa Morph breakable with a stun breaker!
HEY! that be awesome.

That WOULD be awesome, I hate running around like a darn bird that can’t fight while moving around … serious, moving cancels an attack? Why give it any skills then?

Ring of Fire
GL – “The Afternoon’s Watch” [OATH]

Dancing daggers, Bladestorm and Signet of Shadows need nerfs

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Posted by: Ashanor.5319

Ashanor.5319

To OP,we are done wit the nerfs imo for a few weeks.If Dagger Storm goes,it will be in the same patch with Moa Morph :P

No need, Dagger Storm is fine. Stop trying to range it. I play P/P and don’t use Dagger Storm and even I think it is fine. If they use it right as I am using an Unload it can reflect a nasty amount of damage back at me. I am more vulnerable to this than any other build in the game, yet I don’t come here to try and get it nerfed.

Dancing daggers, Bladestorm and Signet of Shadows need nerfs

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Posted by: Dervim.3817

Dervim.3817

Heps

This is my first post ever on forums here, and only wanted to state the obvius nerfs that is needed to a class that outshines everyone else.

I know all the thiefes in here will say: “learn to handle the class bla bla bla”. No one likes to loose their current state of OP’ness, I have a 80 full exotic OP mesmer so I know how it feels

In our guild we had a full random team of classes, but the most just rerolled to thiefs now cause why not? It’s the FOTM easy ownage class, and I allmost did the same. So now a typical wvw scenario for us is our 5 thiefs and a few tanks.

It goes like this: we are 5-8 people they are 20-30 people. Our thiefs run in, throws Dancing daggers 3 times, then Bladestorm, and instawipe the 20-30 people, and we tanks come in and finish people. Works 9 out of 10 times.

The thiefs just laugh on ventrilo, talking about how OP it is. Well it’s easy badges for us, but gets kinda meh knowing that 1 class can outmatch all others just by hitting 3 buttons.

So why the 3 nerfs?

Dancing daggers in its current state is to powerfull. When they see a ranger, the run like madmen to kill him first, cause he runs with his pet so the DD can bounce. Normally it hits the ranger for 2×6000 dmg, and ofc the pet for the same. Then Steal with Mug and a quick finisher with either Backstab or Heartseeker. Any group with few people is dead within few seconds with 5 thiefs using this combo. It was fun to see the first few times, but now its just cheesy to watch. You do the math lets say 4 people come running, and 5 thiefes cast DD, thats about 5 × 4×6000-7000 dmg from the daggers, and ofc aoe cripple. So our way to do wvw these days are … are they more than 30, then we run off, or else we own them.

So what should you do with Dancing Daggers? Well, other classes have thrown weapons also that cripples, and they seem kinda balanced. So nerf the bounce to 2 max and nerf the damage it does with 50-60%, it should only be a cripple and not a insane aoe damage. Fx when they meet a mesmer with all illusions out, they just use 1 DD and leaves the mesmer cloneless with 50% hp.

= nerf damage to cripple only or 50-60% less damage still with 4 bounces.

Bladestorm, why nerf that? Well do you actually find it balanced that 5 people with the same class can wipe an entire warband with 1 keystroke? Can any other classes do that? The thiefes talked about the OP state of Bladestorm, and what the nerf should be. Nerf it like with other classes that it only hits 3-5 targets … Right now they are talking 20-30k damage with 1 keystroke and multiply that by 5.

= Nerf Bladestorm to 3-5 targets max like other classes.

Signet of Shadows? It works fine right … Well, again, this is from our thiefes guild. They talk about how OP it is that 1 class have a passive that makes them run 25% faster all the time, ofc not in combat but rest of the time. All other classes in the game have max 10% movement speed from signets or traits. Reduce movement speed to 15% MAX, so other classes have a chance in wvw to get away from a thief. I’ve never seen any enemies get away as soon as our thiefs go after them(beside ALT + F4 or Waypoint clicking) They have their shortbow, shadowstep, steal which gives them more than enough movement for 1 class, no need to have 25% extra movement speed also.

= Nerf movement speed to 10-15% instead so they are on par with other classes.

But hey your just whining now, why dont you roll a thief yourself and join the gang?

Well I love to play different classes and don’t like the meta with all playing the same class just because it is OP.

Most of this “whine” actually comes from the thiefs themselves, so we talked about it, and this is why im writing this post, so ANET mayne look into the class some more, and not just the dmg nerf on Pistol Whip(oh the thief laughed at that one).

Im not going to talk about Backstab, since some nerf came today with patch, but my full exotic toughness specced warrior with 30 points into the toughness trait tree, with shield(90 toughness from trait) and food buff 100 toughness, got backstabbed for 12000 damage … Fair? You be the judge.

Flame away, and remember, this whole post comes from 5 guys who rerolled to thief only because they saw how OP it is, and abuse it everyday owning people with 3 keys.

Fair?

Here’s an easier and far more efficient tactic for you, it involves ten warriors who charge into the zerg with their rifles shooting, but as soon as they reach the zerg they switch weapon sets and hit 100blades. If even one warrior reaches the unsuspecting zerg, the whole zerg gets wiped out anyways.

Much easier, no?

Dancing daggers, Bladestorm and Signet of Shadows need nerfs

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Posted by: Gwalchgwn.1659

Gwalchgwn.1659

Also, a thief shouldn’t able to catch up a prey? You do know that the thief was supposed to be called “assassin” but they couldn’t name it that way because Cantha (where assassins are trained) had been isolated from the world…

Ring of Fire
GL – “The Afternoon’s Watch” [OATH]

Dancing daggers, Bladestorm and Signet of Shadows need nerfs

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Posted by: Ashanor.5319

Ashanor.5319

Seriously? People give you feedback on your misinformed post and you just shrug them off as “brainless comments and qq”. Your Thief friends have no idea what they are talking about. Dagger Storm is fine, stop throwing ranged attacks at it. Signet of Shadows is fine, we give up a utility slot if we want to use it (in half of my sPvP builds, I don’t use it and instead rely on swiftness on evade from acrobatics). If it was really that great, I would be using it in every build. I am not denying it is a nice skill, but a lot of times it is not worth losing the utility.

Dancing daggers, Bladestorm and Signet of Shadows need nerfs

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Posted by: Rizzy.8293

Rizzy.8293

Thanks Rizzy for being the only one who answered with a brain

Well, first of all im not another mesmer whining … The mesmer is OP which I allready stated. I play warrior these days anyways, and it’s not me whining, is our 5 guys actually playing thiefs who said all this. Maybe read before commenting?

About DD, forget the mesmer situation, im talking about different classes that gets downed in second when thiefs jump them with DD, and the more people the better … It just needs a nerf to damage. Condition removal? You just got hit for 10-12k damage and the thief jumps you right after. Their targets go down within 2-4 seconds … I say again, condition removal?

Well, 120 second in wvw is nothing, maybe in sPVP you feel its a long recharge timer. But hide behind a rock? Haha, is that your solution to counter the skill? So what if there is no rock come on, at least be serius.

Maybe tjeck your facts —- > http://wiki.guildwars2.com/wiki/Signet_of_Shadows

I don’t say this often, but learn to read before you comment on a post. I have no problems with thiefs on my mesmer, this post comes only from 5 guys who play thiefs themselves. Sigh!

Well, thanks for trying and failed, but this post is mostly for ANET to see. I don’t really care about brainless comments or qq threads … Give me good answers to work with instead, if you want to state your point.

Oh even better you’re a warrior complaining about thieveswhen your 100blades does mad crazy damage and your rifles stack bleed better than a ranger, good one aye.

Different situation classes huh, Lets see Rangers. They throw DD at me bounces between me and and pet, drop down healing spring, Crippling shot, Quick shot strafe and circle around, throws another DD, and follows with stealth steal, Quick shot run about count to four look behind and resume attacking.

Yeah I play a ranger, this is how i counter thieves, hell works great against any melee specced idiot who doesnt know how to use their closing skills.

Warrior:
Greatsword: Rush
Hammer: Earth Shaker
Axe: Eviscerate
Sword: Savage Leap
Shield: Shield bash

1000 damage you say?
“SHAKE IT OFF” Clears conditions + HEALS.

What are you a 5 signet warrior, if you are, well jokes on you and you deserve more face rolling.

And as far as Signet of Shadows goes, My bad.

Dancing daggers, Bladestorm and Signet of Shadows need nerfs

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Posted by: ZLE.8293

ZLE.8293

@Mrhaas we don’t care about your friends opinion.I have a friend,whom i destroy 1v1 and he also cries that i am OP.But then again,up until today,he didn’t know that thief doesn’t have perma stealth.

Ss Ninja- Rank 50 Asura Condition Thief (The Bulgarians [BG])
My Ringtones on Zedge >>>C l i c k <<<

Dancing daggers, Bladestorm and Signet of Shadows need nerfs

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Posted by: CC Charles.3675

CC Charles.3675

Community Coordinator

Hi,

We already have some discussions about this topic. Please don’t hesitate to use the forum searching tool before posting something that is already discussed.

Also, as this thread is unconstructive and inflammatory, I will now close it.

Thank you for your understanding.