Dare Devil dodges seem coded as skills
Yeah, I am running without the grand master currently. Far more effective.
I did the same… turned off all the grand masters cause they are literally worthless nobody wants a laggy dodge
So it must proc confusion as well.
The Dhuumfire thread
Looks like the key thing holding up DD is a flop.
Yup, confirmed lag on new dodges. As long as the dodges can lag I for one will not be using them.
Don’t follow me, unless you enjoy being chased by angry men with sticks.
Power Build Condi Build
Ohhhhhhhh nooooooooo but they’re so neat! The pulsing trait squares aren’t going to bother any of you??!?
Dash and the condi one defenitely have a horrible lag to them but does the last one? I tried it and it felt somewhat responsive.
Thieves coded as minions?
Dash and the condi one defenitely have a horrible lag to them but does the last one? I tried it and it felt somewhat responsive.
I did not mind the other dodge for its animation (still liked original better though), but in terms of practicality, it would reveal a thief who was in stealth. And additionally, it would drag nearby enemies into combat.
Blocked by Daze, no client side lag compensation. Yep, they are skills :p
The only benefit is you can aim your camera to do mini dodges to get more stealth like mini HS in BP.