Daredevil Build Help
to start things off, your build lacks focus. D/P is a stealth-heavy power burst setup. daredevil is a stealthless, evade heavy setup. your trickery traits are geared towards condis, something that conflicts with your weapons and trait choices in the other specs. you also lack deadly arts and critical strikes, the two offensive trait lines for thief. it’s usually best to bring at least one of the two so that you can do some decent damage.
so the best way to ask is, what are you looking for? what are you trying to achieve with your build? game mode, role, etc. just tell me what are you interested in doing with this build, and what kind of playstyle you’re looking for.
to start things off, your build lacks focus. D/P is a stealth-heavy power burst setup. daredevil is a stealthless, evade heavy setup. your trickery traits are geared towards condis, something that conflicts with your weapons and trait choices in the other specs. you also lack deadly arts and critical strikes, the two offensive trait lines for thief. it’s usually best to bring at least one of the two so that you can do some decent damage.
so the best way to ask is, what are you looking for? what are you trying to achieve with your build? game mode, role, etc. just tell me what are you interested in doing with this build, and what kind of playstyle you’re looking for.
I tried to make this build for PvE/PvP so I wanted to make it DPS-y with some survivability. Because DD has no stealth, and from what I know of Thief, stealth is essential for survivability, hence Shadow Arts . I took trickery because it seemed useful for added survivability, but I’ll play around with Deadly Arts and Critical Strikes
Hi Coolster, I love theory crafting. You are looking at things from a fresh angle (sentinel stats) so that’s cool!
You say you want to make this build for all game modes, DPS-y with some survivability.
Only thing I’d tell you is, stealth is not essential for survivability. But I do think you need stealth, or speed, or blind, or weakness. Or all of them! The key is to find synergy. (for instance, in the below build your Withdraw and Roll for Initiative are both tricks and evades, so taking Trickster and Escapists Absolution together you potentially clear 2 condis per cast, and also lower the cooldowns!
How about something like this?
Power: 2627
Crit: 45% (65% on your ferocity)
Crit Damage: 214%
HP: 17k
If you want some toughness you can slot it in to your Head, Chest, and Legs. That’s the best place to get the most stat increase ‘per slot’.
With this same build, replace D/P with Shortbow and you also bring some nice area stealth with Smokescreen+Shortbow Blast. Parties will love you!
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(edited by Woaden.9425)
to start things off, your build lacks focus. D/P is a stealth-heavy power burst setup. daredevil is a stealthless, evade heavy setup. your trickery traits are geared towards condis, something that conflicts with your weapons and trait choices in the other specs. you also lack deadly arts and critical strikes, the two offensive trait lines for thief. it’s usually best to bring at least one of the two so that you can do some decent damage.
so the best way to ask is, what are you looking for? what are you trying to achieve with your build? game mode, role, etc. just tell me what are you interested in doing with this build, and what kind of playstyle you’re looking for.
I tried to make this build for PvE/PvP so I wanted to make it DPS-y with some survivability. Because DD has no stealth, and from what I know of Thief, stealth is essential for survivability, hence Shadow Arts . I took trickery because it seemed useful for added survivability, but I’ll play around with Deadly Arts and Critical Strikes
well back in the day, thief survivability could be stealth focused, blind focused, or evade focused. the second is still pretty viable in PvE, and the latter is what the daredevil is promising to bring back.
personally, i’d swap dagger with sword, or go for staff. you can keep trickery if you want, but those condi traits need to go. bountiful theft is a great trait and gives you a nice amount of vigor, and both non-condi adept traits are good picks.
then you also drop shadow arts, because daredevil isn’t meant for stealth. personally, i think critical strikes works better for PvE, while deadly arts is better for PvP (panic strike immobilize is great for free bursts).
on a side note, when you go for shadow arts for a stealth build, do NOT pick last refuge. at least 50% of the time, that skill backfires, and triggers halfway through an attack, causing you to reveal yourself instead of stealthing you.
Thanks guys, I think I’ve narrowed my build down to this
http://gw2skills.net/editor/?vZAQNAoaWn0MBNmiVmCGmCkmiFYCb7Csc6QzhwS4KULBEAyAA-TRBBwAAeAA8UrgoqKWOEABODAAA-e
I think Critical Strikes + Deadly Arts adds more to my build than Trickery or Shadow Arts does, but I haven’t tested it with DD, so who knows? And, personally, I think Shadow Shot is a better gap closer than Infiltrator’s Strike, so I’ll keep Dagger. I’m also thinking about using Marauder in PvP and a Knight’s/Assassin’s mix for PvE, but what runes do you think would most complement my build?
that could work on PvE, but the lack of defensive choices outside of some DD traits is a bit too risky for PvP. and i still don’t think D/P is the best synergy with daredevil :P
Hi Coolster, I love theory crafting. You are looking at things from a fresh angle (sentinel stats) so that’s cool!
You say you want to make this build for all game modes, DPS-y with some survivability.
Only thing I’d tell you is, stealth is not essential for survivability. But I do think you need stealth, or speed, or blind, or weakness. Or all of them! The key is to find synergy. (for instance, in the below build your Withdraw and Roll for Initiative are both tricks and evades, so taking Trickster and Escapists Absolution together you potentially clear 2 condis per cast, and also lower the cooldowns!
How about something like this?
Power: 2627
Crit: 45% (65% on your ferocity)
Crit Damage: 214%
HP: 17kIf you want some toughness you can slot it in to your Head, Chest, and Legs. That’s the best place to get the most stat increase ‘per slot’.
With this same build, replace D/P with Shortbow and you also bring some nice area stealth with Smokescreen+Shortbow Blast. Parties will love you!
That…Actually looks really fun.,I almost wanna throw Scorpion Wire in there instead of Smokescreen as a “sometimes” skill. All of that agility and shadowstepping would make that pretty entertaining. Magnet from Tool kit is one of my favorite skills. Also. It’s a lot of fun to drag an enemy to you, stun them, and then blast them off of a cliff.
Dont want to create a new thread, i have crafted a stealthless dardevil build for WvW Roaming, but dont have much experience in playing thief at the moment.
maybe some thiefs can tell me if this can work or not
[Skol]
(edited by Haralin.1473)