Daredevil Interrupt build

Daredevil Interrupt build

in Thief

Posted by: Axyl.9408

Axyl.9408

Did anyone else try this? I was running with the knockdown physical utility, which seemed to almost always interrupt, then while they were knocked down, then use the “Fists of Fury” utility and follow up with a Palm strike. This resulted in have the delayed damage debuff to stack twice and go off twice. Did anyone try to stack this higher?

If this effect can stack, I think this could be a very potent interrupt build thanks to Pistol 4 and steal.

Here’s a quick build I just made: D/P for on demand stealth so you can switch to staff and use the 2 second knockdown. OH pistol also lets you spam interrupts for pulmonary impact.
http://gw2skills.net/editor/?vZAQNAoaWn0MBFmiVmCmOBkmiFYCzLNcGaDzhwTYLULBEA2NA-TJhFABAcKAAvMgAHBgZ2fAA

(edited by Axyl.9408)

Daredevil Interrupt build

in Thief

Posted by: Kolly.9872

Kolly.9872

This is what I was running.
I know that your build is focused on using fist flurry for a double pulmonary effect but your build realy lack any sort of damagin condition removal but for shadowstep on 50 sec cd.
I think with D/P you can have plenty of ways to interrupt anyways. Also with condi removal on tricks and cd reduction too you can survive better to all this condition spam that occurs nowaday.
It’s not perfect but worked quite well.

http://gw2skills.net/editor/?vZAQNAoa1G9NhdmCOOhFYCzLMEHaDzhwTYLULBEA2NA-TZBFABCcCAEvMwCHCAd2fAgnAAA

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