HATE: Jumping puzzles.
DESPISE: TIME GATES, RNG & THE TRINITY !
You seriously need to limit the deadeye’s kitten access to stealth some more like pronto…!!!
Having such ridiculous damage from long range and still having that much stealth access, did that even get tested properly by QA ! I think NOT !!!
You seriously need to limit the deadeye’s kitten access to stealth some more like pronto…!!!
Having such ridiculous damage from long range and still having that much stealth access, did that even get tested properly by QA ! I think NOT !!!
Raise your shield, dodge, pop reflect, get close with steel or hide behind that pillar!
Sorry it’s more than appropriate. That’s the only defence mechanism we got.
On the DrD spec extra dodges added as the thief can not survive all that long if they can not dodge and people complain about dodge spam.
On the DE spec not only are this dodges lost but so is access to the only block and that Bandits defense. In compensation they get more stealth and now there complaints about too much stealth.
It seems some will not be happy until the thief can no longer dodge or stealth .
Oh and there more reveals added as well.
On the DrD spec extra dodges added as the thief can not survive all that long if they can not dodge and people complain about dodge spam.
On the DE spec not only are this dodges lost but so is access to the only block and that Bandits defense. In compensation they get more stealth and now there complaints about too much stealth.
It seems some will not be happy until the thief can no longer dodge or stealth .
Oh and there more reveals added as well.
Some people just want the thief nerfed so bad till he can no longer move, and his arms have been removed from play. Oh… and Deadeye can get a power spike for being forcefully revealed if he traits it.
You seriously need to limit the deadeye’s kitten access to stealth some more like pronto…!!!
Having such ridiculous damage from long range and still having that much stealth access, did that even get tested properly by QA ! I think NOT !!!
Hmm the stealth access is balanced out by the highly limited mobility, the Cd on The Stealth charges on the DE specific Skills, the Self Reveal on the large Burst skill before may damage is applied on a relatively long cast time of 3/4 sec, as well as the large tell on the large burst skill………
if only there were buttons that activated skills that could possibly remove stealth, or how about block/reflect projectiles, or make a player invulnerable, or blind players to make attacks miss, or a button that will cause a character to dodge damage entirely or maybe 4 buttons that allow players to position around behind objects to block projectiles without using any CDs at all, oh wouldn’t that be a great day if such things existed.
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