Deadeye's Mark & Malice Need to be readjusted
why? i think rifle is perfect now, i didnt bought xpac cus i dont like rifle and always said rifle doesnt suit thief.
well here we go rifle doesnt suit thief as i said
and its not overcoming daredevil so its balanced u wanna bang from a range like a longbow ranger go do it but dont start whining for mobility or anything that a core thief/daredevil has and this rifle wannabe doesnt even get close to it.
why? i think rifle is perfect now, i didnt bought xpac cus i dont like rifle and always said rifle doesnt suit thief.
well here we go rifle doesnt suit thief as i said
and its not overcoming daredevil so its balanced u wanna bang from a range like a longbow ranger go do it but dont start whining for mobility or anything that a core thief/daredevil has and this rifle wannabe doesnt even get close to it.
Please do read the title, i mainly talk about the mark & malice. 10 second (on real situation it’s way more longer) for full malice is just too frigin long and hardly rewarding.
(edited by Barzah.8019)
The mark should be instantly applied. Why they made it a channel are beyond me as the only thing it do, are stewing up our rotation.
10 second are longer than most thieves will be able to stay alive in a fight or they’ll have to disengage. I think they designed it to be so you have to keep moving and reposition yourself until you have enough stacks to blow your target up.
Not sure what to think tbh. We will just have to play around with it and see.
The main issue I have is needing a target to proc Steal skills, and the cast time on Mark, other than that I’m willing to see most of DE as a l2p thing. Those two things really need to change though.