(edited by Zacchary.6183)
Did some math 4s&g.
the thief whining association club does not care how OP other classes are
(edited by DanH.5879)
Well TWAC can go kiss my Warrior’s fuzzy brown Charr butt.
Final Thrust also requires that the target is immobilized or stunned.
Otherwise the enemy would just dogde away.
[SPQR]
Final Thrust also requires that the target is immobilized or stunned.
Otherwise the enemy would just dogde away.
Flurry immobilizes. In fact I can see Savage Leap > Flurry > Final Thrust doing the trick.
Using Flurry would cost you 10% damage if you have traited Burst Mastery.
How do you get the 45% bonus damage?
10% Runes
5% Sigil
5% Dual Wielding
15% Berserker´s Power
3% Stick and Move
= 38%
[SPQR]
uuuh, what does 4s&g mean?
Your setup for the Warrior there is kinda crap. No one is going to be running anything close to that outside of PvE.
With Final Thrust, I only need them down past 50% HP which tends to be easy for a warrior because having a high crit rate and sustain is almost natural for them. With Backstab I must be stealthed, behind them and have them down past 50% HP to get the full effect.
That and the fact that with Executioner, you won’t have 100% crit chance on your Backstab, whereas Sword/Shield with Unsuspecting Foe gets you 100% crit chance on Final Thrust.
My thief has 10 points to spend on survival while the war has 30. Not only that after my Warrior is finished with Final Thrust he still has Whirling Axe which I have seen hit up past 10k easily. Then you have to factor in the continuing damage from sword bleeds and Flurry, if it hits.
Whirling Axe is crap. It might have decent damage, but it can easily be interrupted or simply avoided.
I guess you were trying to show that Final Thrust is better than Backstab. I think you failed on multiple accounts there:
- Your warrior traits are a PvE mess
- Your warrior is using PvE runes for some reason
- Your numbers don’t take into account the respective cooldowns
uuuh, what does 4s&g mean?
For kittens and giggles, me thinks.
stuff
The point of this thread was to compare 2 attacks from different professions by using math to get approximate damage so even though most of your critiques are valid they do not matter in this thread. I already know those builds suck but regardless I am using them to prove a point.
As for Whirling Axe being avoidable, so is Backstab and every other attack out there. It still has a great damage capability.
Using Flurry would cost you 10% damage if you have traited Burst Mastery.
How do you get the 45% bonus damage?
10% Runes
5% Sigil
5% Dual Wielding
15% Berserker´s Power
3% Stick and Move
= 38%
:o For some reason I though SaM was 10%. Sorry about that I’ll fix it. :P