Do I need some toughness?
if you want to zerg in wvw as a thief just grab a dragon banner pop on impact disruption win game.
I run mara armor and weapons with cavalier rings and one earring, zerker rest. It gives me about 2.4k armor, imo go for that as a minimum or don’t bother as less than that will make minimal difference.
Don’t follow me, unless you enjoy being chased by angry men with sticks.
Power Build Condi Build
Considering Thieves generally struggle more with conditions rather than physical damage, I’ve always advocated that Thieves benefit more of Vitality. In fact, I think Toughness is simply negligible as a thief, since unless you build it up really high, you’re still going to get your face hammered in if you mess up.
So I’d personally recommend to instead go for full Marauder, or Valkyrie if you want that extra defensive touch. Vitality will probably serve you much more purpose.
if you want to zerg in wvw as a thief just grab a dragon banner pop on impact disruption win game.
I feel dirty but I actually do this + venomshare.
toughness alone will not cut it. i would advice to take scrapper runes as it has a -7% inc dmg vs 600 range.
gw1 – healing signet/frenzy/charge
if you want to zerg in wvw as a thief just grab a dragon banner pop on impact disruption win game.
I feel dirty but I actually do this + venomshare.
me to i love every second of it. and to honestly answer your question about toughness thief is all about dmg reduction mod over toughness it by far effect your tankyness then just grabbing some toughness.
If it can help you, i always have some soldier pieces of armor on my thief in WvW.
This choice gives to me some more thoughness and vitality but not at the expense of power (I do not play condi).
Combined with my build and the way I play, It gives me enough survivability to resist to the primary attack of another thief.
And it sufficient for me to counterattack.
In other situations, as I play P/P, my own gameplay is not based on a “primary burst”. The DPS of that weapon set is weakest than most of the traditionnal ones but also more linear in the time. that’s why I like to be a little more resistant than most of the thieves. Combined with some traits it gives also to me the necessary time to manage naughty things as a reflect wall etc…
(edited by Anvil.9230)
For my play style condi is the biggest danger since I can kite or outrun most builds. Cannot outrun applied condi though. For that reason I prioritize vitality over toughness.
“Youre lips are movin and youre complaining about something thats wingeing.”