Do we even have a reliable weapon set ?
Ok so how many Devs do you actually see in wvw? 1-2 and that was because of the patch and tbh thats all when I ever see Devs. So what their doing is listening to the PVE community on nerfing stuff not the people that actually make these builds that play competative. You will either see condi heavy thieves which I have seen or try to get used to D/P
I read the recent topics and I see that almost everyone thinks S/D and D/D is dead, P/P is already a joke, P/D is only useful against melees in 1v1 situations, that only leaves D/P which I don’t know much about, fail much, and think its not very reliable too
Woah forgot the S/P, may be good in PvE but don’t even worth trying in WvW and sPvP
I think I’m playing a different game then, since I can play S\P effectively in PvP and WvW
D\P and P\D are as strong as before
D\D only needs some little fix for being in par with the other 2 sets
P\P is still the same useless weapon set, definitely need some changes
The only part of this patch I realy don’t get is the change to FS\LS: people were crying on perma dodge and A-Net decided to buff it and to nerf the damage.
and P\P
but they’re a lot stronger
than they will be next year!
I read the recent topics and I see that almost everyone thinks S/D and D/D is dead, P/P is already a joke, P/D is only useful against melees in 1v1 situations, that only leaves D/P which I don’t know much about, fail much, and think its not very reliable too
Woah forgot the S/P, may be good in PvE but don’t even worth trying in WvW and sPvPI think I’m playing a different game then, since I can play S\P effectively in PvP and WvW
D\P and P\D are as strong as before
D\D only needs some little fix for being in par with the other 2 sets
P\P is still the same useless weapon set, definitely need some changes
The only part of this patch I realy don’t get is the change to FS\LS: people were crying on perma dodge and A-Net decided to buff it and to nerf the damage.
and P\P
S/P, while it can be effective in PvP, isn’t that good, or I just suck.
d/d is fine in WvW, but there is ZERO reason to EVER use it in PvP due to D/P.
agree about p/d in and d/p in WvW, both great. P/d aint good in pvp though.
for s/d- please do not try to twist this into some sort off half buff, half nerf thing. It is objectively a way weaker set.
tl;dr to answer OP: For WvW you got a lot of options. for PvP, learn D/P
In my opinion S\P and D\P are both 2 good sets in pvp right now, A-Net shouldn’t touch those sets and instead check on other too much effective classes the next round.
S\D didn’t need any nerf but Acro traitline needed. Once again A-net decided to touch the wrong thing. The fact that in this heavy condition and CC spam meta only a super evasive thief could survive, just means that the meta is wrong. Tone down AoE, conditions and heavy CC and then also the thief evasion.
The fact that other OP specs can wreck a bad thief in 3 seconds doesn’t mean the thief is UP but only that some classes need to be toned down a bit.
but they’re a lot stronger
than they will be next year!
I read the recent topics and I see that almost everyone thinks S/D and D/D is dead, P/P is already a joke, P/D is only useful against melees in 1v1 situations, that only leaves D/P which I don’t know much about, fail much, and think its not very reliable too
Woah forgot the S/P, may be good in PvE but don’t even worth trying in WvW and sPvPI think I’m playing a different game then, since I can play S\P effectively in PvP and WvW
D\P and P\D are as strong as before
D\D only needs some little fix for being in par with the other 2 sets
P\P is still the same useless weapon set, definitely need some changes
The only part of this patch I realy don’t get is the change to FS\LS: people were crying on perma dodge and A-Net decided to buff it and to nerf the damage.
and P\PS/P, while it can be effective in PvP, isn’t that good, or I just suck.
d/d is fine in WvW, but there is ZERO reason to EVER use it in PvP due to D/P.
agree about p/d in and d/p in WvW, both great. P/d aint good in pvp though.
for s/d- please do not try to twist this into some sort off half buff, half nerf thing. It is objectively a way weaker set.
tl;dr to answer OP: For WvW you got a lot of options. for PvP, learn D/P
I used S/P in PvP for months already (prior to any buffs it got). Is great when playing with a team and not just pugs. Because most of the thieves don’t like using it in PvP, it’s less known and less easy to be countered.
I used D/D a while as my second set to S/P with sigil of hydromancy and sigil of intelligence. Wear them down to 50% and switch weapons. The chill will cause them to stay in range, c&d-backstab. All 3 will be critted and even bunkers will be near death by this short combo. As a solo-set it’s not worth it though. Only reason I took D/D as second set above D/P is because BP-HS combo at the end of a fight requires too much initiative (which isn’t easy to maintain with a S/P build)
GL – “The Afternoon’s Watch” [OATH]