Do you trait for underwater combat?
Nope I’m probably still wearing a lvl 1 breather too. But I’m a WvW player and water plays a tactical role only.
I am having difficulty finding a compatibility between my stealth build for above-water and traits that benefit underwater combat for thieves. Our underwater stealth seems quite limited, so I wonder if anyone has found trait/utility combinations that work well for our underwater abilities.
Pretty much the only strategy I use currently is to take the lead position in groups, get initial agro on enemies, and spam spear ability 3 (channels a block, then counterattacks). With signet of malice, hitting multiple mobs means you get tons of heals that keep you up. You can pretty much chain these attacks until your health gets low, then go evasive with spear ability 5.
Nope I’m probably still wearing a lvl 1 breather too. But I’m a WvW player and water plays a tactical role only.
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