Dodging while auto attacking
Ha worse is Shadow strike not moving because the game wont shadowstep you over a 1 inch ledge.
I share your pain. This needs to be fixed.
This is a bug with specific weapons on multiple classes.
It has been raised a few times on the forums, so hopefully it’s on a list to get fixed sometime soon.
Specific weapons? Tbh I swear I’ve had it happen on all the chars I’ve levelled – warrior, mesmer, thief. Could be wrong though.
What’s particularly annoying about ‘glitch-roll’ is that it rarely happens against easy mobs, and prefers to happen vs a mega-death-AoE boss. At least in my case.
This is a bug with specific weapons on multiple classes.
It has been raised a few times on the forums, so hopefully it’s on a list to get fixed sometime soon.
I noticed it happens occasionally on my necro when using daggers. It’s def a mechanic issue with certain animations.
Whats happening is, certain animations cause our characters to actually stop and standing still for a moment. Make a thief and equip daggers. Now, as you run by an enemy, auto attack him and keep running. In most cases, he will stop, attack, then run again. This shouldn’t be happening in a game this advanced. For thieves, the problem is, out of the 4 different auto attacks, I think 2-3 of them cause this. So, in the case of the thief, it’s REALLY bad. In fact, I just fought a really easy vet skill challenge that I died on, because out of the 6 rolls I attempted, only ONE managed to get me distance. I have played all classes up to level 25, and yes, most of them experience some kind of animation issue, but thief is by far the worst with daggers.
It’s a bug with autoattack between 2nd and 3rd skill of chain, though I think I had it with staff weapon that doesn’t have any chain. It’s highly annoying.
This is pretty much what gets me killed 90% of the time.
Resident Thief