Double Trap set up Idea

Double Trap set up Idea

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Posted by: Taobella.6597

Taobella.6597

What if there was a grand master trait that gave us Double trap set up. meaning allowing us to cast 2 trap each having there own cd. but raise the gobal CD of Trap skill time by 10%.

leave thoughts idea hate comment w/e

Double Trap set up Idea

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Posted by: Sarrow.2785

Sarrow.2785

Do you mean that you can lay a trap down twice before it triggers a longer cooldown?
Mmm. Why would you want more of a bad thing? If traps were fixed then this would be way too strong. As traps are now – still, who would use them?

Only thing I can think of is 4x thieves for double ambush trap, thieves guild + venom share.

Admiral Mournn, Tarnished Coast

Double Trap set up Idea

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Posted by: Taobella.6597

Taobella.6597

i think laying 2 trap down with current CD would make it super broken so i thought to balance it. you could use other trait to lower the cd by 20%.
and the way i mean trap would work is if you have tried Path of Exile. in that game you get 3 trap on different set of CDs so if you lay 1 trap it has it own CD from set up time.

for Ambush trap you could put diminishing returns on all theif over 2x lowering attack speed and dmg. with correct rotation you have up to 6 thiefs. by going 2 trap set up have them both trigger just befor reset retrigger them hit steal reset CD time of trap retrigger them again.

But my idea more for how i was seeing this play out. running like a Support thief with something offhand pistol. so you could use tripwire fallow it up with scorpion wire then combo that in to another tripwire. giving a roughly 7 second knockdown time then fallow it up with blinding powder with heads hot. it would help remove a lot of these glass cannon type build from the game.