Dps and Crit
What buffs did you use for your benchmark ?
Ich Bin Marc – Thief 80
All Your Dolyaks Are Belong To [Us] (Fort Ranik)
I used the realistic ones. Fury, might, quickness etc.
Surprised DD with Havoc Mastery and Bounding Dodger isn’t better than Trickery and Lead Attacks especially since DD is two multipliers to one.
“Youre lips are movin and youre complaining about something thats wingeing.”
Surprised DD with Havoc Mastery and Bounding Dodger isn’t better than Trickery and Lead Attacks especially since DD is two multipliers to one.
It could be due to the possible down time of Bounding dodger procs and the damage from Bounding Dodge not landing due to positioning, and the lower Cd on Steal for more Mugs,
DPS classes should aim for about 65% crit chance. With spotter, banner, and Fury this would result in 100% critchance. If you run SoA this can easily be achieved with full zerkers iirc.
Benchmark testings usually also use raid specific buffs. Spoter, 2 GotL stacks, both warri banners and Forst/Sun spirit are added to “realistic” testing. You can ignore Alacrity, since it doesnt do anything for D/D thief anyway.
(edited by BikeIsGone.8675)
Make sure to factor in 25 stacks of vuln.
https://forum-en.gw2archive.eu/forum/professions/thief/ES-Suggestion-The-Deadeye-FORMAL/
This seems very backwards to me. Why would you list an overall DPS measure when it isn’t true during regular testing without any boons or aids?
Wouldn’t it make a lot more sense to first list what the thief could do on his own, then add more as you factor in various buffs and scenarios? You avoid a lot of confusion that way.