Dps and Crit

Dps and Crit

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Posted by: Vorhees.1296

Vorhees.1296

Like many of you, I checked out the new dps benchmarks after the recent patch. Saw D/D was around 30k and I wanted to check my personal dps out versus the 4 million hitpoint golem in the training area.

I am full berserkers ascended gear, minus two exotic berserkers accessories, and an exotic berserkers back piece. My build is the same as the one listed here: http://metabattle.com/wiki/Build:Thief_-_DPS_Dagger/Dagger

Rotation was:
CnD/Backstab
Steal
Double Strike/Wild Strike/Lotus Strike x3
Rinse repeat.

I couldn’t crack 15k dps in several tries. What gives? I know I’ve got fine tuning to do but to have half the dps is depressing! Anyone had a similar experience or have any helpful insight into how I can improve?

Also, I have 60% Crit. Where should this be to be most effective?

Thanks for reading and the feedback.

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Posted by: ich.7086

ich.7086

What buffs did you use for your benchmark ?

I Am An Intruder – War 80
Ich Bin Marc – Thief 80
All Your Dolyaks Are Belong To [Us] (Fort Ranik)

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Posted by: Vorhees.1296

Vorhees.1296

I used the realistic ones. Fury, might, quickness etc.

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Posted by: Straegen.2938

Straegen.2938

Surprised DD with Havoc Mastery and Bounding Dodger isn’t better than Trickery and Lead Attacks especially since DD is two multipliers to one.

Sarcasm For Hire [SFH]
“Youre lips are movin and youre complaining about something thats wingeing.”

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Posted by: BlaqueFyre.5678

BlaqueFyre.5678

Surprised DD with Havoc Mastery and Bounding Dodger isn’t better than Trickery and Lead Attacks especially since DD is two multipliers to one.

It could be due to the possible down time of Bounding dodger procs and the damage from Bounding Dodge not landing due to positioning, and the lower Cd on Steal for more Mugs,

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Posted by: BikeIsGone.8675

BikeIsGone.8675

DPS classes should aim for about 65% crit chance. With spotter, banner, and Fury this would result in 100% critchance. If you run SoA this can easily be achieved with full zerkers iirc.

Benchmark testings usually also use raid specific buffs. Spoter, 2 GotL stacks, both warri banners and Forst/Sun spirit are added to “realistic” testing. You can ignore Alacrity, since it doesnt do anything for D/D thief anyway.

(edited by BikeIsGone.8675)

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Posted by: DeceiverX.8361

DeceiverX.8361

Make sure to factor in 25 stacks of vuln.

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Posted by: TwiceDead.1963

TwiceDead.1963

This seems very backwards to me. Why would you list an overall DPS measure when it isn’t true during regular testing without any boons or aids?

Wouldn’t it make a lot more sense to first list what the thief could do on his own, then add more as you factor in various buffs and scenarios? You avoid a lot of confusion that way.