Driven Fortitude

Driven Fortitude

in Thief

Posted by: Kocoff.7582

Kocoff.7582

If Escapist’s Absolution cannot be a minor or a baseline than Driven Fortitude needs a increase heal OR the current heal plus 3-5 second regen

Unless of course, we didn’t understand anything at all. and they expect every Thief to go full apothecary or Cleric.

Blackgate Server [RLR]
Thief – Raiden Hayabusa
Thief – Gouki Kurokawa

Driven Fortitude

in Thief

Posted by: evilapprentice.6379

evilapprentice.6379

That still won’t help – DrD is supposed to be a team fighter, only without any of the sustain tools necessary to fight in an AoE cesspit. The only way Driver Fortitude works with any ICD is if the number is ludicrously high, which would be silly in 1v1.

Instead, they should remove the ICD all together and set a hardcap on “number of activations” per evade – for this and every other “on evade” trait. 5 sounds like a good number – 2.2k heal on dodging through a ton of different AoE’s seems about right, considering how many different effects you’d need to dodge through to get to that number and thief general squishiness.

If you’re a thief and haven’t
pre-ordered HOT at this point,
save yourself the money and don’t bother.

Driven Fortitude

in Thief

Posted by: babazhook.6805

babazhook.6805

Yep remove cooldown on both and cap the procs. It will be fine then and hardly OP. If a person manages multiple evades in one second s/he deserves to be rewarded for had s/he missed out on that evade s/he likely dead.

put the dare into daredevil.