Dungeon's thief

Dungeon's thief

in Thief

Posted by: Zeta.3198

Zeta.3198

Hi everyone!
First thread here, let’s just swap the part about me saying how cool I think this game is (my first MMORPG) and get straight to the point.

So, I’ve been trying this build for almost two weeks trying to refine it as much as I could and I think I almost got the right combination http://www.gw2build.com/builds/simulator.php#1.7.3.10.20.0.0.0.0.0.156.176.174.165.179.0.0.0.453.0.0.466.471.476.481.483.491.0.0.0.0.0.0.10.30.30.0.0

I run this with 4 zerker pieces and 2 valkyries with 3 beryl orbs and 3 emerald (maybe I’ll go full emerald in the future), atm full zerker jewelery but may swap it later, sigil of blood on s/b and sword, accuracy on pistol, for the food omnomberry pie.

So, the point is: I still deal lots of damage in melee (7000/9000 crits on pistol whip) while evading just standing there spamming pistol whip (obviously you have to learn how to time it, but still) and regenarating lots of life, I’m almost always full health and if things get bad I can access stealth and regenerate health in few seconds while building up might before getting in action again.
I think it works great and if you have anything to suggest is obviously well accepted, but here goes the question:

Do you guys think that for the second weapon would be better s/b or p/p? I’ve almost only used s/b as second weapon ‘cause well, it works great, but what do you guys think? I already have many ways of taking care of large groups with s/p and occasionally dancing dagger, I believe that p/p could come more in hand if, for istance, I have to get ranged for any reason against a single target and build up lots of heal while keeping my kitten safe. Plus I deal very low condition damage.
Hope I didn’t forget anything, sorry for my english and thanks for your help, cheers