Dungeons and Fractals.

Dungeons and Fractals.

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Posted by: Potato.7318

Potato.7318

After some changes in the Dec. 10th patch, have you guys made any minor/major changes to your builds for dungeons and fractals? This patch has really gotten me interested in exploring other builds, but I’m currently on 25/30/0/0/15, swapping between s/p, sb, and p/p. What do you guys usually use?

Dungeons and Fractals.

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Posted by: Kadin.3086

Kadin.3086

if it aint broke dont fix it

Dungeons and Fractals.

in Thief

Posted by: Auesis.7301

Auesis.7301

There’s no real reason to change from 25/30/0/0/15. I don’t use anything except that in all normal dungeons. In Fractals, I may sometimes change to 10/30/0/15/15 if the pug comp looks dodgy (not many reflects etc).

Gnome Child [Gc]
Resident Thief

Dungeons and Fractals.

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Posted by: Travlane.5948

Travlane.5948

in harder dungeons i don tuse that build.

0 30 0 20 20

ricochet
long reach
pain response
pistol mastery
practiced tolerance
executioner
vigorous recovery/assassins retreat

signet of malice (withdraw for bosses)
roll for init
sig of agility (amazing for you AND team)
shadowrefuge/SS
daggerstorm (Thieves guild for bosses)

Sig of restoration
sig of fire
sig of bloodlust (shortbow)

P/P and shortbow

Runes are choice

build works amazingly in dungeons with ricochet you can top 20k dmg with 1 unload. you can keep doling out dmg while still healing and plenty of energy/initiative. works gr8.

Im lvl 50 fractals btw.