Elite Concept (Just for fun)

Elite Concept (Just for fun)

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Posted by: Redfeather.6401

Redfeather.6401

Another topic made me remember an elite concept I had and wanted to share. Cuz is fun!

So it’s a magic thief, tied to the mists.
The profession mechanic replaces Steal with summoning an agent of the mists.
Once summoned the mists agent swoops through the opponent disabling one of their weapon skills for X seconds. For a limited time they attack the opponent as a shadowy clone of that opponent.
Their attacks do not target the opponents health, but instead attack their endurance. You can choose to use the mists agent’s stolen skill by pressing another key, similar to ranger pet. That skill will behave exactly as it should meaning it will physically hurt or heal if that is the skills mechanic.
The mists agent has a limited duration before it retreats back into the mists and goes on cooldown.

The heal skill is a glyph. If used when there is no mists agent active it is a combo skill that starts with channeling. The channeled skill uses up the player’s endurance and converts it to health and will grant alacrity to the player, helping shorten the cooldown of utility skills, elites and the mist agent summon. Pressing the heal again while channeling will end the channeling it make it go on cooldown.
If the mists agent is active, the heal skill will consume the mists agent and both heal the player and restore any endurance the mists agent stole from attacking the opponent.

One utility skill is a simple swap move with the target. You swap places with them. It is a glyph as well. It will perform the swap if your opponent is not using a skill. If they are using a skill, it will make you do that skill against the opponent instead.

Another utility skill is a stealth skill that remains in effect, but drains endurance the entire time you are stealthed, it will end when you run out of endurance or are revealed.
It is also a glyph and if you are already stealthed when using it, the skill will instead grant alacrity at the cost of endurance.

The elite attack summons another mists agent to follow behind you like a trail. It will repeat every move you do essentially meaning you will do double attacks for the duration of the effect. It is a special boon, but can be stripped like regular boons.
No surprise, but it’s also a glyph. If you have a mists agent already active this skill consumes the profession mechanic version mists agent and grants fury/might/quickness to the player.

That’s all I can remember so far.

(edited by Redfeather.6401)

Elite Concept (Just for fun)

in Thief

Posted by: Hakuryuu.8634

Hakuryuu.8634

Elite Concept (Just for fun)

in Thief

Posted by: Redfeather.6401

Redfeather.6401

Got it. Elite specializations can’t use the same terminology as any existing core profession. My mistake. But at least I had fun.