So the idea is about taking stance from monster/predator of the game and use some of their ability (a little bit like the revenant) in place of the steal mechanic.
Stance passive use:
?Scaled drake/Xiuhcoatl: Grant alteration on critical hit.
?Colocal/Sol Eater: Deal more damage near downed ally.
?Wolf/Hrodvitr: Grant Quickness and Stability on critical hit.
?Bloomhunger: Grant regeneration to passing ally by using initiative (±20%).
Stance active use: shadowstep to your enemy and-
?Scaled drake/Xiuhcoat: burn+ Fury
?Colocal/Sol Eater: throw gunk at opponent feet
?Wolf/Hrodvitr: torment+ Might
?Bloomhunge: Regeneration+ Poison
Weapon: rifle 1200(like nearly all rifle and longbow AA skill).
1.Chain skill: First shot (can be changed): shot a shadow bullet that do small to moderate damage.
Range:1200
?Aimed shot: shot a bullet in the foot.
Range:1200, inflict cripple.
?Head shot: shot at the head
Range:1200, 15%chance to inflict confusion for Xsec
1.1. Shadow shot: Blind the enemy and grant stealth to nearby ally (still reveal yourself)
2.Friendly shooting: shot with a cast time (Xsec) grant boon to near ally. 3 initiative
Range:1200. Grant Aegis, Fury, Regeneration to nearby enemy.
3. Piercing shot: shot a projectile that ricochet 4 initiative
4.Smoke field: retreat and put down some smoke field (work as a dodge). 4 initiative
5.Predator shot: create a shadow behind you about the stance you are using, with will shot it self to the enemy and put condition to him and his ally Initiative:6
Stance:
?Scaled drake/Xiuhcoatl: form a cone of fire in front of the player (like the flamethrower)
?Colocal/Sol Eater: Trample – Ranged attack that throws projectiles inflicting heavy damage.
?Wolf/Hrodvitr: Summon an allied wolf to fight with you (not very strong)
?Bloomhunger: create a heal AoE
Healing skill
Vampire sign: steal opponent life force to take it as your own (like a necromancer).
10% of opponent vitality
Utility skill
Bristleback’s training: Throw multiple dagger on the foes.
Crab’s training: Block incoming attack and regenerate depending on the damage.
(Underwater)Largos’s training: ether wing that cast quickness an inflict sink to nearby enemy
The dragon’s training: take out a small stolen pact canon that inflict daze
Elite skill
The Maw’s souvenir: the shape of a small leviathan appear and inflict torment, confusion and knockback or sink
Trait line
Minor:
The Predator: Allow the use of the rifle, stance and training ability.
Forceful taker: Gain a chance to steal boon when using utility skill
Powder’s training: rifle and pistol do more damage
Adept Traits
Rolling Devil’s training: Do damage while dodging.
Trent’s training: your attack can heal nearby player.
Skelk’s training: stealth stay for longer
Master Traits
Unrested hunter: attack do more damage when under 20% of vitality
Adaptator: changing stance give you back initiative (3 initiative)
Meditation: your first shot have 20% more to be a critical shot
Grandmaster Traits
Anti-toxine: activating healing skill will counter the ally’s condition
Stay calm: the more you stand still the more your AA is powerful
Hunting friend: Friendly shooting become AoE