[Elite Specialization Suggestion] Traverser
sounds rediculous mate xd, like who would even use “Play Dead” wtf lol
sounds rediculous mate xd, like who would even use “Play Dead” wtf lol
You will get access to downed skills, enemy will probably attempt to finish you, while you still be able to escape. It is an utility tool.
no one will utilize downed skills in fights, there are literally all of thise abilities if you were alive
Play dead won’t work in GW2. As much as I love play dead abilities, GW2 allows you to constantly see enemy HP bars. The only time anyone would believe you were actually down is if you had such low HP that it would be a waste of time to use the skill.
I do like the disarm concept though. Its an interesting status effect, sort of like a half-daze that is more defensive than offensive since it doesn’t prevent them from using utilities.
I think in stead of play dead you could in stead rely on existing GW2 trickery mechanics. stealth would be boring, but taking a page out of the mesmer’s book and making a clone would be cool.
Shadow Split Evade to the right or the left, and create a clone that dodges in the opposite direction. This clone mirrors your attacks and movements, and has a life span of ten seconds. If the clone disperses naturally, it shadowsteps to your location and you are healed for X.
While split, you and the clone deal 50% less damage and take 50% less damage from all sources.
Shadow Split becomes One With Shadow when used for 10 seconds.
One With Shadow Shadowstep to the location of your Shadow Split, blinding and dealing X damage to enemies within a Y radius. Blast Finisher. Shadow split is used automatically if you move within 100 units of your clone (basically if you use a shadowstep ability that would cause you and the clone to shadowstep to the same place)
Ideally this would use the tech they made for the rev’s hammer jump skill, moving the camera between you and the clone and you are basically controlling both for the duration so you can pilot them both. from one easy camera angle. Direct ranged attacks would use the same target for both, aoes would also use the same target for both, and melee would just use melee attacks facing forward without target locking. (So, for instance, id you used dagger 2 you’d hop straight forward rather than directly at your selected target, as would the clone)
Like mesmer clones it would be identical to onlookers, but on your screen you’d have some kind of pointer pointing out to you which one was the real you and which is the clone.
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ
(edited by PopeUrban.2578)