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Posted by: Regon Phoenix.8215

Regon Phoenix.8215

Keystone1: allows you to equip greatsword, unlock Survival abilities and replace your steal with snatch steal.

Greatsword1: 3 hit combo. First hit deals average damage. Second hit cause you to roll behind your target and deals minor damage (doesn’t count as evade). Third hit deals heavy damage.
Greatsword2: spin your greatsword, dealing damage to nearby nearby enemies and cripple them. Destroy projectiles.
Greatsword3: jump on top of an enemy, crippling and bleeding nearby enemies.
Greatsword4: throw your greatsword at targeted location. When it lands, shadowstep to that location, dealing damage to nearby enemies and blind them.
Greatsword5: hold an win up a powerful hit. Consumes initiative per X sec of casting. Releasing this ability will cause and AOE hit around yourself, dealing damage to all nearby enemies.

Snatch Steal: instead stealing an item, you will steal your target’s weapon, disarming his/her current main-hand weapon for 3 sec. During this time, you gain certain buffs based on the weapon you have stolen:
Greatsword: gain X bonus power and X bonus toughness.
Hammer: all your attacks will inflict vulnerability.
Staff: gain vigor ever X sec.
Longbow: gain X bonus ferocity.
Shortbow: gain X bonus precision.
Mace: block next melee attack against you.
Axe: your next attack will give you might and fury.
Sword: your next attack will bleed your target.
Dagger: your next attack will poison your target.
Rifle: your next attack will become unblockable.
Pistol: your next attack will blind your target.

Healing: Survival by the Blade: heal yourself and block all attacks for X sec. Heal for X health every time you block while this ability is active.

Utility1: Suspended Runner: kick off from nearby enemy or nearby object, jumping backwards and evade all attacks. If you kick off an enemy, then knock that enemy back.
Utility2: Natural Survivalist: gain regeneration and protection. Your next dodge will also heal you for X health.
Utility3: _ Play Dead_: pretend to be downed for X sec. Any movement command will end this ability. You can be finished while pretending to be downed.
Utility4: Devil Runner: for next X sec, your movement can’t trigger marks, traps and other similar effects.

Elite: Unnatural Selection: jump into targeted area, dealing damage to nearby enemies and jump back at your previous location after X sec. All nearby downed enemies will be teleported to your previous location. You evade all attacks and all conditions are removed from you when you jump.

Trais

Tier1:
1) Cast Natural Survivalist and automatically dodge when you get CCed. This effect will not deplete your endurance. (long CD)
2) Gain X bonus ferocity and precision if you haven’t been in stealth for X sec or more.
3) Your Greatsword2 will now bleed all enemies hit. All attacks with a greatsword will have X% chance to bleed damaged enemies.

Keystone2: dodging or blocking an attack will grant you fury. Gaining regeneration will also grant fury.

Tier2:
1) Your next Survival ability will stun break you. (long CD, doesn’t count towards tier1-1)
2) When more that one enemy is attacking you, gain X bonus toughness and healing power.
3) When you bleed an enemy, there is X% chance that you will also poison that enemy.

Keystone: your Snatch Steal will also cause you to steal resistance and/or stability from your target, placing these boons on yourself.

Tier3:
1) Gain X bonus toughness and take X% less damage from conditions while your endurance is full. Gain protection every time you dodge.
2) When you enter combat, reveal all nearby enemies. Your critical strikes also reveal enemies hit.
3) When you poison an enemy, your next dodge withing X sec will also chill and confuse nearby enemies. (short CD)

When you fall, i will be right behind you and whisper: “Who will protect you now?”

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Posted by: legenduu.4372

legenduu.4372

sounds rediculous mate xd, like who would even use “Play Dead” wtf lol

“Thief is a balanced class” – Anet

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Posted by: Regon Phoenix.8215

Regon Phoenix.8215

sounds rediculous mate xd, like who would even use “Play Dead” wtf lol

You will get access to downed skills, enemy will probably attempt to finish you, while you still be able to escape. It is an utility tool.

When you fall, i will be right behind you and whisper: “Who will protect you now?”

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Posted by: legenduu.4372

legenduu.4372

no one will utilize downed skills in fights, there are literally all of thise abilities if you were alive

“Thief is a balanced class” – Anet

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Posted by: PopeUrban.2578

PopeUrban.2578

Play dead won’t work in GW2. As much as I love play dead abilities, GW2 allows you to constantly see enemy HP bars. The only time anyone would believe you were actually down is if you had such low HP that it would be a waste of time to use the skill.

I do like the disarm concept though. Its an interesting status effect, sort of like a half-daze that is more defensive than offensive since it doesn’t prevent them from using utilities.

I think in stead of play dead you could in stead rely on existing GW2 trickery mechanics. stealth would be boring, but taking a page out of the mesmer’s book and making a clone would be cool.

Shadow Split Evade to the right or the left, and create a clone that dodges in the opposite direction. This clone mirrors your attacks and movements, and has a life span of ten seconds. If the clone disperses naturally, it shadowsteps to your location and you are healed for X.

While split, you and the clone deal 50% less damage and take 50% less damage from all sources.

Shadow Split becomes One With Shadow when used for 10 seconds.

One With Shadow Shadowstep to the location of your Shadow Split, blinding and dealing X damage to enemies within a Y radius. Blast Finisher. Shadow split is used automatically if you move within 100 units of your clone (basically if you use a shadowstep ability that would cause you and the clone to shadowstep to the same place)

Ideally this would use the tech they made for the rev’s hammer jump skill, moving the camera between you and the clone and you are basically controlling both for the duration so you can pilot them both. from one easy camera angle. Direct ranged attacks would use the same target for both, aoes would also use the same target for both, and melee would just use melee attacks facing forward without target locking. (So, for instance, id you used dagger 2 you’d hop straight forward rather than directly at your selected target, as would the clone)

Like mesmer clones it would be identical to onlookers, but on your screen you’d have some kind of pointer pointing out to you which one was the real you and which is the clone.

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ

(edited by PopeUrban.2578)