Elite skill idea: Flip Out

Elite skill idea: Flip Out

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Posted by: PopeUrban.2578

PopeUrban.2578

Flip Out (Trick)
Elite Skill
Cooldown: 120 seconds
Becomes Backflip for 15 seconds when used
Adds Revealed: 15s

The thief grows brazen, throwing caution to to wind. While flipped out, your Power/Vitality and Ferocity/Healing Power values are reversed and you deal and recieve 50% less damage for 15 seconds.

Backflip
Stun Break
Removes Revealed
The thief ends the effects of Flip Out early, and evades backward, breaking stuns.

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ

(edited by PopeUrban.2578)

Elite skill idea: Flip Out

in Thief

Posted by: Carpboy.7145

Carpboy.7145

What would you use this for?


The Use of the Word ‘Cheese’
Lyss The Shadow
Legendary Champion of DB [EDGE]

Elite skill idea: Flip Out

in Thief

Posted by: PopeUrban.2578

PopeUrban.2578

The basic idea is to add a counter to burst and ganks, allowing the thief a backup plan if a fight is going badly of sticking in the fight rather than using escape mechanisms to reset it. It’s also useful in groupfight and point capping scenarios and certain PvE scenarios, effectively allowing the thief an elite option that isn’t about damage but rather affording the ability to stay in a fight, while providing an additional escape mechanism if that sustain fails.

It’s a good option to secure stomps, hold points, better initiate with their team in PvP and PvE groups, and counter outside revealed applications or react to an enemy burst with a corresponding burst of sustain rather than having all thief elites centered around initial damage. It also allows the thief a long CD option for immediately resetting revealed at the cost of their elite slot.

In short, it’s a defensive elite because we don’t have one, and if we did we might not be as reliant on a certain handful of utilities, which would free up that space for more situational or interesting options.

I got the idea from tornado and juggernaut, wherein the elite is a brief “mode swap” that allows the player to have a panic button option for when they just need to stay alive a little longer until allies can help or they can shave that last bit of HP off of their target when low on HP in stead of being forced out of the fight.

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ

(edited by PopeUrban.2578)

Elite skill idea: Flip Out

in Thief

Posted by: Elmuerto.9840

Elmuerto.9840

Sounds good man, I gotta say I’m not fond of any of the Elites, infact I’d replace the Elites with some of the other abilities in a the blink of an eye.