221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.
(edited by Swagger.1459)
I’m sorry, but we need to get to a point where professions, weapons, skills, traits… are taken back to the drawing board. The game cannot afford to keep doing the same things (stuff like minor trait number changes and poor support skill designs and poor quality roles to play in each professions) over and over… I can go through each professions and find the same development patterns for each, and thief is just “add more damage” sadly…
https://m.youtube.com/watch?v=1WXn0jljaCE
GW2 also has very poor stealth and counter stealth designs, but now deadeye has 2 reveal removals… so let’s completely enjoy our new and improved perma stealth d/p thieves…
(edited by Swagger.1459)
I guess you never heard of a perma quickness/alacrity chrono bot, or a perma quickness engineer…nope…it’s just thief.
All professions have their issues bud… I’m also discussing broader issues, but that damage output is ridiculous.
I have a thief too, so slide back a bit and think.
So, why post in thief subforum if that is your true discussion need? Go post in general or the appropriate game mode subforum and talk about all of it…instead of one single one.
Nice PvE build.
Seems like a bronze build in PvP. Any team with Ele’s or guard’s who know how to play and this build is rendered helpless….heck….even other thief’s massacre P/P.
It’s a strong PvE build though…..
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.