Endurance = DMG
With many of the other professions claiming the thief has no cooldowns, essentially tying endurance to a few more features will ruin their argument and give us something concrete to hide behind when they turn to the forums to kitten (cause no other class has initiative, but they do have endurance so they now have a common feature they can’t make wild claims about with no understanding)
With many of the other professions claiming the thief has no cooldowns, essentially tying endurance to a few more features will ruin their argument and give us something concrete to hide behind when they turn to the forums to kitten (cause no other class has initiative, but they do have endurance so they now have a common feature they can’t make wild claims about with no understanding)
They will just whine that DD has 50% more.
They will just whine that DD has 50% more.
But it’s a feature of the class now, like how Necromancers have a possible second health pool, Elementalists and Engineers have so many weapons skills available to them in a fight and warriors get a lot of dev attention. It’s a feature of the class.
They will just whine that DD has 50% more.
But it’s a feature of the class now, like how Necromancers have a possible second health pool, Elementalists and Engineers have so many weapons skills available to them in a fight and warriors get a lot of dev attention. It’s a feature of the class.
So is everything that people QQ about.