Enough is ENOUGH

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Posted by: Keiran.1896

Keiran.1896

Yes, thief is cheated and yes, I am raging, because I simply can nothing against it.

As a ranger, I use a shortbow and traps to make a lot of damage. The problem with thief is STEALTH.

Here’s a classic fight against a thief:

I shot ‘em 3 times, they stealth, they heal, they attack me.
I put traps, they walk inside, they stealth, they heal, they attack me.
I shot ’em 3 times, they stealth, they heal, they attack me.
I put traps, they walk inside, they stealth, they heal, they attack me.
My health is low, I use my heal skill.
I shot ’em 3 times, they stealth, they heal, they attack me.
I put traps, they walk inside, they stealth, they heal, they attack me.
I shot ’em 3 times, they stealth, they heal, they attack me.
I put traps, they walk inside, they stealth, they heal, they attack me.
My health is low, I fall.
Hopefully, I have a skill to interrupt the achieving skill – that will let me more time to lower his health – but, where the hell is he?
I’m achieved and dead – he was invisible!

And now he’s proud because he probably think he is skilled.

Stealth, Stealth, Stealth, I HATE TO RAGE THAT WAY, so please, fix this

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Posted by: Rottaran Owain.6789

Rottaran Owain.6789

How is this thief using his healing skill once every 5 seconds?

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Posted by: Keiran.1896

Keiran.1896

Well, ask him, each time I attack him he stealth and he got +20% of his life back :P

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Posted by: stof.9341

stof.9341

How is this thief using his healing skill once every 5 seconds?

Maybe both players fall asleep for one minute each time the thief uses his stealth + heal skill?

Anyway, I’m not sure which build he was using but kitten I sure want that many on demand stealth utilities XD

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Posted by: Asum.4960

Asum.4960

So what your saying is, you have no idea how Thief works, and thats why you loose against them.
Therefor there is a problem with Thieves, and now they should be nerfed?

Seems legit.

Maybe both players fall asleep for one minute each time the thief uses his stealth + heal skill?

We all know Jigglypuff is overpowered, but that sure ain’t a Thief problem!

(edited by Asum.4960)

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Posted by: Oldgrimm.8521

Oldgrimm.8521

If that thief is traited for shadow traits, everytime he goes to stealth he heals for 325 hp per sec in stealth

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Posted by: Rottaran Owain.6789

Rottaran Owain.6789

Oh, the thief is traited 30 points into shadow arts.

He’s probably got a lot of toughness/healing power, but very little vitality. These builds tend to go this way.

Don’t just use your shortbow. By the fact that you have damaging traps, I’m assuming you have decent condition damage, so I recommend you grab an axe and torch. You’ll find yourself easily out-damaging his self-healing with the flames alone. Save your thrown torch for after he uses hide-in shadows. You’ll know the skill by how the thief raises his arm in the air, and has a blue glow on his hand.

Also remember to spam the tab button to target him when he comes out of stealth, as you can’t immediately see him due to the rendering bug.

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Posted by: Asomal.6453

Asomal.6453

Oh, the thief is traited 30 points into shadow arts.

He’s probably got a lot of toughness/healing power, but very little vitality. These builds tend to go this way.

Don’t just use your shortbow. By the fact that you have damaging traps, I’m assuming you have decent condition damage, so I recommend you grab an axe and torch. You’ll find yourself easily out-damaging his self-healing with the flames alone. Save your thrown torch for after he uses hide-in shadows. You’ll know the skill by how the thief raises his arm in the air, and has a blue glow on his hand.

Also remember to spam the tab button to target him when he comes out of stealth, as you can’t immediately see him due to the rendering bug.

Not really. If the thief have traited for full defensive Shadow Arts, condition builds won’t help much. As a matter of fact, the thief could stand alone just with the healing, without using any condition remover or trait and he’d survive long enough (you can heal 2k+ whenever you go invi). If you want to take this build down, you’ll need burst damage (100b warrior, BS thief, mesmers in general). In OP’s case I’d just flee the fight and wait for assistance because in the end you wouldn’t kill him but he would kill you, if you fight long enough…

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Posted by: Oldgrimm.8521

Oldgrimm.8521

Oh, the thief is traited 30 points into shadow arts.

He’s probably got a lot of toughness/healing power, but very little vitality. These builds tend to go this way.

Don’t just use your shortbow. By the fact that you have damaging traps, I’m assuming you have decent condition damage, so I recommend you grab an axe and torch. You’ll find yourself easily out-damaging his self-healing with the flames alone. Save your thrown torch for after he uses hide-in shadows. You’ll know the skill by how the thief raises his arm in the air, and has a blue glow on his hand.

Also remember to spam the tab button to target him when he comes out of stealth, as you can’t immediately see him due to the rendering bug.

Not really. If the thief have traited for full defensive Shadow Arts, condition builds won’t help much. As a matter of fact, the thief could stand alone just with the healing, without using any condition remover or trait and he’d survive long enough (you can heal 2k+ whenever you go invi). If you want to take this build down, you’ll need burst damage (100b warrior, BS thief, mesmers in general). In OP’s case I’d just flee the fight and wait for assistance because in the end you wouldn’t kill him but he would kill you, if you fight long enough…

And specially if that thief traited to remove conditions during stealth

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Posted by: Aviate.9457

Aviate.9457

I am so SICK of everyone complaining about thieves, we have been nerfed countless times when classes like the warrior have yet to even be touched! Everyone cries and cries simply because they themselves do not understand how to defend against the class, this is the main reason I have quit playing GW2, I was really hoping to log in to the forums and see somewhat less QQ then when I left a few weeks ago but that seems to be asking too much. Too many of you WoW cry babies decided to come to the Guild Wars universe I believe.

People that say thieves spam 1 or 2 button clearly need to play the class themselves and if they say they are playing a thief and spamming 1 or 2 buttons, they either aren’t actually getting kills or have not played a thief whatsoever, the nerf to heartseeker and pistol whip took care of that, which I completely disagreed with the pistol whip nerf as it should have been a quickness nerf instead but wtfever. Izzy is too busy enjoying his 25-30k charge → stun → hundred blades to even do anything about warriors.

And another thing, no thief can stealth that often, there is a debuff that prevents it, so quit blowing up the forums with lies just because you don’t know how to PvP against a thief, or better yet, you are probably crying because they can just shadowstep to you and prevent your wussy kitten from running around kiting the whole battle.

(edited by Aviate.9457)

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Posted by: Grimwolf.7163

Grimwolf.7163

Yeah, off-hand dagger, Shadow Protector, Shadow’s Embrace, Shadow’s Rejuvenation and Meld with Shadows as well as stacked healing power makes for one hell of a tough thief.

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Posted by: stof.9341

stof.9341

Not really. If the thief have traited for full defensive Shadow Arts, condition builds won’t help much.

In all cases, the only way that thief would have that many stealth is by using C&D again and again, which requires him to be in melee range. So, dodging it and kitting him the rest of the time should be enough to “counter” it.

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Posted by: Oldgrimm.8521

Oldgrimm.8521

now that a thief tries a bunker build, dealing less damage is imba?

ahahhaah

if a thief builds his character to assassinate imba again,

if a thief builds condition damage, another imba again

so, where should a thief stand?

i, myself, tried the pseudo-bunker thief and its fun, eventhough i cant kill fast, at least i can outlast them >.<

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Posted by: Kitono.9152

Kitono.9152

Yeah every time I stealth I get 2k+ HP back not to mention extra heals from heal skill. I love my non burst thief build. It doesn’t reek of OP but almost always wins.

Nighthound – Thief

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Posted by: ASP.8093

ASP.8093

I shot ’em 3 times, they stealth, they heal, they attack me.

You make it sound like you were doing the same tactic over and over even when it wasn’t accomplishing anything.

Some stuff you could have tried, in the moment, without really knowing anything about specific about thieves:
Move around.
Drop poison on him to reduce his healing.
Start laying down area damage.
Try to mess up his stealth: you describe a very consistent pattern, so you should be able to figure out the pattern. E.g., dodge when he attacks with Cloak & Dagger — it’s the horizontal dagger slash animation; there’s a bit of a windup.

Nemain The Eyeless · [JOY] · Tarnished Coast · http://tcwvw.com

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Posted by: Asum.4960

Asum.4960

now that a thief tries a bunker build, dealing less damage is imba?

ahahhaah

if a thief builds his character to assassinate imba again,

if a thief builds condition damage, another imba again

so, where should a thief stand?

i, myself, tried the pseudo-bunker thief and its fun, eventhough i cant kill fast, at least i can outlast them >.<

It doesn’t matter.

It’s a bandwagon. It has absolutely nothing to do with the class or it’s power.

People heard some Thief OP QQ, so as soon as they loose against one, they remember that, and blame their defeat on that instead of themselves.

They get pwned by a Warrior (a way stronger class than Thief), whatever, maybe next time i will do better.
They get pwned by a Mesmer (a way stronger class than Thief), whatever, maybe next time i will do better.
They get pwned by a Engeneer (a way stronger class than Thief), whatever, maybe next time i will do better.

They get pwned by a Thief, oh man, that class was OP right? I read something like that on the forums, i better join that.. “conversation”, telling them that i just got killed without any chance of countering.
I mean, i have no idea what the Thief did, but it sure is to strong since i lost against it.

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Posted by: Asomal.6453

Asomal.6453

Not really. If the thief have traited for full defensive Shadow Arts, condition builds won’t help much.

In all cases, the only way that thief would have that many stealth is by using C&D again and again, which requires him to be in melee range. So, dodging it and kitting him the rest of the time should be enough to “counter” it.

You can use the D/P combo ( Heartseeker + Blinding Power) which is much, much better. Not only it eliminates the necessity of staying close to your target, but also you get the amazing blinding condition that completly destroy any melee dependent build, and it’s very useful to stomp. Plus, your Heartseeker hits before going stealth, that way you don’t get the revealed debuff.

(edited by Asomal.6453)

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Posted by: stof.9341

stof.9341

Not really. If the thief have traited for full defensive Shadow Arts, condition builds won’t help much.

In all cases, the only way that thief would have that many stealth is by using C&D again and again, which requires him to be in melee range. So, dodging it and kitting him the rest of the time should be enough to “counter” it.

You can use the D/P combo ( Heartseeker + Blinding Power) which is much, much better. Not only it eliminates the necessity staying close to your target, but also you get the amazing blinding condition that completly destroy any melee dependent build, and it’s very useful to stomp. Plus, your Heartseeker hits before going stealth, that way you don’t get the revealed debuff.

I wasn’t aware that shortbow ranger was considered a melee dependent build. Also, D/P uses a lot of initiative to stealth.

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Posted by: Eduardo.4675

Eduardo.4675

Yes, thief is cheated and yes, I am raging, because I simply can nothing against it.

As a ranger, I use a shortbow and traps to make a lot of damage. The problem with thief is STEALTH.

Here’s a classic fight against a thief:

I shot ‘em 3 times, they stealth, they heal, they attack me.
I put traps, they walk inside, they stealth, they heal, they attack me.
I shot ’em 3 times, they stealth, they heal, they attack me.
I put traps, they walk inside, they stealth, they heal, they attack me.
My health is low, I use my heal skill.
I shot ’em 3 times, they stealth, they heal, they attack me.
I put traps, they walk inside, they stealth, they heal, they attack me.
I shot ’em 3 times, they stealth, they heal, they attack me.
I put traps, they walk inside, they stealth, they heal, they attack me.
My health is low, I fall.
Hopefully, I have a skill to interrupt the achieving skill – that will let me more time to lower his health – but, where the hell is he?
I’m achieved and dead – he was invisible!

And now he’s proud because he probably think he is skilled.

Stealth, Stealth, Stealth, I HATE TO RAGE THAT WAY, so please, fix this

You have just been owned by a pistol/dagger thief; he stealths with cloak and dagger, then leaves stealth with sneak attack; whenever he takes dmg, he staelths, waits 3.5 secs, (at this point the stealth icon has been blinking for half a second) and then activates cloak and dagger again, hitting you precisely at the poit where stealth just ends (there is a 0.2 secs interval between leaving stealth and hitting, wich is enough to beat the revealed debuff); in the meanwhile, shadow rejuvenation has healed him for 330 points every second, coz he has at least 300 points into compassion, wich totals 1320 HP, roughly (im assuming he has shadow rejuv+shadow embrace+infusion); after this, he proceeds to resume the cloak and dagger+sneak attack combo until he feels the need to heal again… why he was able to pull this off so easily? well, u stayed in place, without moving away, the whole time…
“and now he is proud because he thinks he is skilled”, no siree, you are the skilled one here!!

Adapt or die. I never die.

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Posted by: Stiv.1820

Stiv.1820

Yep, people don’t understand, you have to kite a P/D thief and drag the fight away from random WvW mobs if that’s where you are. I’ve never played a ranger but keep your pet away or unsummon, whatever you can do. It’s only hurting you. When they do get close, dodge or immune or otherwise make C&D miss. It has an identifiable animation.

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Posted by: Grimwolf.7163

Grimwolf.7163

Yep, people don’t understand, you have to kite a P/D thief and drag the fight away from random WvW mobs if that’s where you are. I’ve never played a ranger but keep your pet away or unsummon, whatever you can do. It’s only hurting you. When they do get close, dodge or immune or otherwise make C&D miss. It has an identifiable animation.

…I think the main issue here is that he was playing a Ranger specifically. They can’t stow their pet (it comes out the moment they take damage), and the pets can’t dodge CnD.

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Posted by: Oldgrimm.8521

Oldgrimm.8521

That is the sad thing about rangers (i play ranger also)

thieves use the pet as a CnD tool for survival,

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Posted by: Stiv.1820

Stiv.1820

Yea rangers are currently the weakest profession for sure. The fact you can’t put your pet away sucks. It’s bad for both C&D and taking double dmg from Dancing Dagger as well. I bet nov 15th patch will fix some of this.

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Posted by: Xyrm.5602

Xyrm.5602

I love how everyone who has never played a thief but fights them think we have some magic button we can spam that just instantly puts us in stealth without having to do anything. Every form of stealth a thief has, has a cost, the most common of which has a moderate initiative cost AND requires us to land a very specific hit with a noticeable animation. If you dodge that, BAM you just prevented stealth, a solid amount of damage, AND the potential for massive damage. It’s all a matter of learning WHAT to dodge. Instead of crying about it, learn how to counter it.

My Stealthy Thief:

http://tinyurl.com/adjw3ww

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Posted by: Stiv.1820

Stiv.1820

I love how everyone who has never played a thief but fights them think we have some magic button we can spam that just instantly puts us in stealth without having to do anything. Every form of stealth a thief has, has a cost, the most common of which has a moderate initiative cost AND requires us to land a very specific hit with a noticeable animation. If you dodge that, BAM you just prevented stealth, a solid amount of damage, AND the potential for massive damage. It’s all a matter of learning WHAT to dodge. Instead of crying about it, learn how to counter it.

The problem for this guy specifically is he’s a ranger that can’t put away his pet. That should be addressed. You can’t tell me you have never C&D’d a ranger pet when you can’t get to the ranger himself due to him successfully kiting you with traps or whatever. If they had the option to dismiss them they would have a easier time vs thieves at a small cost.

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Posted by: Oldgrimm.8521

Oldgrimm.8521

I love how everyone who has never played a thief but fights them think we have some magic button we can spam that just instantly puts us in stealth without having to do anything. Every form of stealth a thief has, has a cost, the most common of which has a moderate initiative cost AND requires us to land a very specific hit with a noticeable animation. If you dodge that, BAM you just prevented stealth, a solid amount of damage, AND the potential for massive damage. It’s all a matter of learning WHAT to dodge. Instead of crying about it, learn how to counter it.

The problem for this guy specifically is he’s a ranger that can’t put away his pet. That should be addressed. You can’t tell me you have never C&D’d a ranger pet when you can’t get to the ranger himself due to him successfully kiting you with traps or whatever. If they had the option to dismiss them they would have a easier time vs thieves at a small cost.

i agree, as long as rangers cant stow away thier pets permanently, rangers will always be a good source of badges

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Posted by: Dacromir.6207

Dacromir.6207

(you can heal 2k+ whenever you go invi).

Nope. You can heal up to 1.2k in stealth, and that’s assuming you stay the full 4s. During this time, your enemy has 4s in which they can heal up as well (or at least allow the CD to tick down on their heal). After all, other classes can heal up while attacking you. In order for a thief with this spec to heal up, they have to sit there and not do damage.

Only way to pass 2k healing in one stealth (except for refuge) is to have 400+ healing power on your gear, in addition to the 300 from traits. In that case, I don’t really think that a 2k heal over 4s is that OP, because you sacrifice tons of stats in other areas to get that healing.

(edited by Dacromir.6207)

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Posted by: Asum.4960

Asum.4960

The problem for this guy specifically is he’s a ranger that can’t put away his pet. That should be addressed. You can’t tell me you have never C&D’d a ranger pet when you can’t get to the ranger himself due to him successfully kiting you with traps or whatever. If they had the option to dismiss them they would have a easier time vs thieves at a small cost.

And still that is no Thief issue, and should be discussed in the Ranger sub-forum.

I don’t know why everything is coming down on Thieves.
“My class has a problem/bug/is to weak, therefor we need to nerf Thieves.”
Wut?

The first problem here is that he didn’t even tried to come up with whats wrong from his side/with his class.
Why is it the sad truth that the first thing he did, was coming into the Thieves forum, blaming them to be broken, once again?

The pet discussion has to be moved to the Ranger forum as this forum is about Thieves, and i guess we are all sick of getting blamed for everything by now.

So as a request to everybody, please use your brain, before you use the Thief QQ bandwagon.
Thanks.

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Posted by: evilapprentice.6379

evilapprentice.6379

(you can heal 2k+ whenever you go invi).

Nope. You can heal up to 1.2k in stealth, and that’s assuming you stay the full 4s. During this time, your enemy has 4s in which they can heal up as well (or at least allow the CD to tick down on their heal). After all, other classes can heal up while attacking you. In order for a thief with this spec to heal up, they have to sit there and not do damage.

Only way to pass 2k healing in one stealth (except for refuge) is to have 400+ healing power on your gear, in addition to the 300 from traits. In that case, I don’t really think that a 2k heal over 4s is that OP, because you sacrifice tons of stats in other areas to get that healing.

You can only heal 1.2k from Shadow Rejuvenation. Shadow Protector also gives you a 5s regen whenever you stealth (But only if you don’t already have the regen boon granted by the shadow protector trait, for full clarity).
If I recall (doing this from memory), Shadow Rejuv heals for around 320 a tick with just the 300 healing power from Shadow arts, and the regen ticks are around 170, so it is around 2k. It’s still fair, however.

Source: I’ve been playing 30 Shadow arts with these specific traits for about a month straight now.

If you’re a thief and haven’t
pre-ordered HOT at this point,
save yourself the money and don’t bother.

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Posted by: DanH.5879

DanH.5879

to the OP: you can always blame a-net for nerfing your class to the ground
if stealth stomp is a problem, try the warrior one: you get 15 sec to stomp somebody and you are revived, imagine that ! OP ? i think so, yes.

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Posted by: Navzar.2938

Navzar.2938

I am so SICK of everyone complaining about thieves, we have been nerfed countless times …

I count 4skills.

@OP, have you tried actually standing inside your traps. If its a burst thief, he won’t be able to take it and it’ll probably kill him. Overall, you’ll just need more pointblank aoe. If he’s not using condition removal, then just follow the damage ticks.
If he’s a tank thief using condition removal and high hp/toughness, his damage won’t too strong, so you can just move along, it’s usually a bad idea to fight bunkers. Unfortunately, I don’t have much ranger experience, so I can’t suggest anything specific.

I do have to agree that this sounds more like a ranger problem, you’re better off trying the ranger forum.

(edited by Navzar.2938)

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Posted by: Rottaran Owain.6789

Rottaran Owain.6789

Not really. If the thief have traited for full defensive Shadow Arts, condition builds won’t help much. As a matter of fact, the thief could stand alone just with the healing, without using any condition remover or trait and he’d survive long enough (you can heal 2k+ whenever you go invi). If you want to take this build down, you’ll need burst damage (100b warrior, BS thief, mesmers in general). In OP’s case I’d just flee the fight and wait for assistance because in the end you wouldn’t kill him but he would kill you, if you fight long enough…

The amount of conditions you can apply, and reapply will heavily out do the 1 condition removed every three seconds. The thief can’t get close to the ranger to cloak and dagger without being lit aflame by bonfire. He’ll be getting bled, burning, frozen, cripples, and weakness reapplied constantly without even considering a pet (a spider will do wonders here with AoE poison, and immobilizes.)

I do this all the time as a ranger, and have it done onto me when I play this thief build. It works.

(edited by Rottaran Owain.6789)

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Posted by: God Sealer.4103

God Sealer.4103

They get pwned by a Engeneer (a way stronger class than Thief), whatever, maybe next time i will do better.

I lol’d with this one, other 2 yeah you can use the comparison, Go from playing a 2-3 button mashing class like warriors, thieves, and mesmers, then you go play an engineer where you have about 15 things to be working through when situations arise.

Case and point that this is currently the FotM class and once the baddies reroll after the nerf the actual good thieves will be around for when it levels back out.

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Posted by: rickshaw.5279

rickshaw.5279

(you can heal 2k+ whenever you go invi)

This… this right here is the problem with these forums. OVER exaggeration; Either that or a complete failure to pass elementary school arithmetic.

345/tick * 4 ticks = 1,380

Last I checked 1,380 != “2k+”

You and your kind are the reason these forums have lost their ****ing mind. You don’t cite accuracy you cite sensationalism which in turn feeds all the sheep and then we get a stampede of stupidity rampaging through. People pulling Screenshots from months ago being used as evidence of how thieves can backstab for 24k+. Others citing equally stupid damage but, “Oh sorry I don’t have screenshots.”

This stuff right here needs to be called out EVERY time we see it or it will NEVER end.

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Posted by: Ninjah.6298

Ninjah.6298

I play ranger. I elite root them, I step back, quickening zephyr, quick-shot, bonfire, they’re dead.

The fast ones kill me, though, as they should.

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Posted by: Eduardo.4675

Eduardo.4675

(you can heal 2k+ whenever you go invi)

This… this right here is the problem with these forums. OVER exaggeration; Either that or a complete failure to pass elementary school arithmetic.

345/tick * 4 ticks = 1,380

Last I checked 1,380 != “2k+”

You and your kind are the reason these forums have lost their ****ing mind. You don’t cite accuracy you cite sensationalism which in turn feeds all the sheep and then we get a stampede of stupidity rampaging through. People pulling Screenshots from months ago being used as evidence of how thieves can backstab for 24k+. Others citing equally stupid damage but, “Oh sorry I don’t have screenshots.”

This stuff right here needs to be called out EVERY time we see it or it will NEVER end.

According to this post, misinformation is the mother of all whiners…
Lets get to another lecture, shall we?

Assuming that this build is indeed a pistol/dagger build (by the OP descrition it seems as the most plausible option), this is a condition build, wich suits perfectly the scenario given by the OP, and also suits a build around shadow arts and atrition combat (this is the build i most often play with, so trust me, im savvy). For this kind of build i advocate a full carrion set with 2+2+2 rune set, for extending condition duration in 50% with the help of a sigil of agony.

Assuming that this build only has shadow rejuvenation as heal, and no more compassion than the 300 required to get this trait, what we’re looking here is a heal of 323 HP per second,no more, no less; with this much compassion, ur heal skill (slot 6) will also increase in 300 HP from base if it is HIS or SOM, and 150 HP if it is withdraw(this one is what i use). In this case, C&D → 4 secs in stealth will net me 1292 HP 4110 HP whenever i use slot 6.
Now, assuming the perpetrator (read, the thief that owned this ranger) wants to maximize his healing while maintaining the equipment i described above, he could go for shadow protector and assassins reward to complement his HPS.
The formula for regeneration at lvl 80 is→ 130
(compassion/8), the game usually rounds up (not if you have only 100 compassion,in this case ull get 142 hp per sec of regen), this makes it so that his regen is capped at 168 HP per sec; assassins reward acts weird, it should be 70 HP per initiative at base, (according to some old patch notes released by anet), but i found out that each skill has its own unique “reward”, with C&D being the one that gets the worst reward, in this case it will heal you for 398 HP, body shot, for example, its half the cost but heals for 239 HP (go figure…); what we have here now is 1292+398+1008=2698, a litle bit more than the 2K proposed.
This calculations stems from: 4 secs at 323+398 from C&D+6 secs of regen at 168 per sec (its 6 seconds because assassins rewad forces you into going 20 in acrobatics,extending the boon duration in 20%, thus 5 secs + 20% is 6secs).
I dont know the exact formula for assassins reward, judging from body shot it seems like is → initiative*(~70+(compassion/30)), at zero compassion ull heal for 208, at 100 ull get 219, at 200 is 229 and at 300 is 239… this seems relatively accurate for most skills, but cloak and dagger is denied one point of initiative.

Just for fun, lets imagine that this thief is a total wuss, and uses runes of the doliak and shaman amulet, the jewel can be something else without compassion:
He will have 869 compassion and 3243 armor;
The extra 1263 tufness will reduce incoming direct dmg in 38.95%, add to that the following heals when he stealths for 4 secs: 380*4 (shadow rejuv)+ 498 (assassins reward on C&D) + 239*6 (regen) + 30*n (doliak rune bonus, allways running, stacks with any regen,lets just use 4secs) >>>> 3572 HP…
Have fun fighting the wuss!!

Adapt or die. I never die.

Enough is ENOUGH

in Thief

Posted by: Asomal.6453

Asomal.6453

(you can heal 2k+ whenever you go invi)

This… this right here is the problem with these forums. OVER exaggeration; Either that or a complete failure to pass elementary school arithmetic.

345/tick * 4 ticks = 1,380

Last I checked 1,380 != “2k+”

You and your kind are the reason these forums have lost their ****ing mind. You don’t cite accuracy you cite sensationalism which in turn feeds all the sheep and then we get a stampede of stupidity rampaging through. People pulling Screenshots from months ago being used as evidence of how thieves can backstab for 24k+. Others citing equally stupid damage but, “Oh sorry I don’t have screenshots.”

This stuff right here needs to be called out EVERY time we see it or it will NEVER end.

Good job being completely clueless (see Eduardo’s post). I know mathematics is waaaay complicated to your narrow mind.

Enough is ENOUGH

in Thief

Posted by: Asomal.6453

Asomal.6453

To the non believers:

Here I am with 3480 HP:
http://i47.tinypic.com/21948is.jpg

After using C&D and nothing else (5 seconds).
http://i49.tinypic.com/2z9e2jb.jpg
9133HP.

So basically I was wrong. It’s even more than 2k!
Build if you want to test ingame:
http://gw2skills.net/editor/?fYEQNAsaVlUmaPHfS6E+5EC3DmypaKPFO4Y1pgr0KA;TgAgzCtouxcj4G7Nubk3A

Enough is ENOUGH

in Thief

Posted by: TheGuy.3568

TheGuy.3568

I am so SICK of everyone complaining about thieves, we have been nerfed countless times when classes like the warrior have yet to even be touched! Everyone cries and cries simply because they themselves do not understand how to defend against the class, this is the main reason I have quit playing GW2, I was really hoping to log in to the forums and see somewhat less QQ then when I left a few weeks ago but that seems to be asking too much. Too many of you WoW cry babies decided to come to the Guild Wars universe I believe.

People that say thieves spam 1 or 2 button clearly need to play the class themselves and if they say they are playing a thief and spamming 1 or 2 buttons, they either aren’t actually getting kills or have not played a thief whatsoever, the nerf to heartseeker and pistol whip took care of that, which I completely disagreed with the pistol whip nerf as it should have been a quickness nerf instead but wtfever. Izzy is too busy enjoying his 25-30k charge -> stun -> hundred blades to even do anything about warriors.

And another thing, no thief can stealth that often, there is a debuff that prevents it, so quit blowing up the forums with lies just because you don’t know how to PvP against a thief, or better yet, you are probably crying because they can just shadowstep to you and prevent your wussy kitten from running around kiting the whole battle.

Ok so yeah my mains ele but my first was P/D Thief. I will tell you now there is no such thing as a good defense against a shadow thief. Its not like back stab you can run but mind you if you stay you will eat dirt.

Since I don’t want a wall here’s the gist.

1> Perma-stealth is possible and with good timing you can dps as it ends and get your stealth skill off without the debuff

2. Properly speced into arts and trickery condition damage will be a joke to you and if you have some healing gear it just wont matter you can out heal the dot on stealth.

If you play warrior you would understand that any claims that warrior is OP are simply not true. For all you say about how others should play a thief I would advise you to play each class and realize the weaknesses and strengths. If you took the time to do that your post would make more sense.

For the OP. Your best bets are snares, cc, and properly utilizing your range. If you cc the thief unless they have utility skills to shadow step etc its over just burn the thief down. If he goes stealth keep attacking in a circle use what ever aoe you’ve got. You can hit them while stealth so likely if you just keep shooting or place your back to a wall your going to hit. If you see refuge attack it. Most stealth can be beat by strong cc. Honestly stealth is a defensive and offensive crutch without it most thieves are at a loss and cant win. If you can get them to the point where stealth isn’t help the smart ones will run. Its that simple. Any sort of survivable thief will lead to stalemate or worse for you a loss.

Kor The Cold Heart War
Wrekkes-Engineer Kore Rok Thief-Asraithe-Ele

Enough is ENOUGH

in Thief

Posted by: stefanplc.5234

stefanplc.5234

How is this thief using his healing skill once every 5 seconds?

you can regen health during stealth and it’s quite a bit too

Matale & Sohpital – Warrior & Thief PvP
www.youtube.com/stefanplc