Evasive Enpowerment is not good enough

Evasive Enpowerment is not good enough

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Posted by: Andrew.6487

Andrew.6487

Hi all , after watching the POI video, I think the " Evasive Enpowerment " is not good enough, because it only works in one hit, but most attack skills of Daredevil are not only one hit, so I think it should change to “after dodging, your attacks deal bonus damage in next 8 seconds”.

Evasive Enpowerment is not good enough

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Posted by: naphack.9346

naphack.9346

Hi all , after watching the POI video, I think the " Evasive Enpowerment " is not good enough, because it only works in one hit, but most attack skills of Daredevil are not only one hit, so I think it should change to “after dodging, your attacks deal bonus damage in next 8 seconds”.

Personally, I like the concept as it is now.
Else, there would be not a single trait that synergizes with mh dagger. Imagine Evasive Empowerment with backstab… I can already see the ele tears.

The only crime, turrets committed, is being good against the celestial meta.
The mob has spoken and the turrets shall be burnt at the stake.

Evasive Enpowerment is not good enough

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Posted by: Amante.8109

Amante.8109

One hit is fine, but I’d like the bonus to be a bit higher — 15-20% maybe. Otherwise it feels kinda meh compared to the other choices imo

Evasive Enpowerment is not good enough

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Posted by: sam.4681

sam.4681

Yeah I’m agree with Andrew after dodged I think we need about 5 to 7 second of empowerment or else it is not so good enough as a damage modifier I hope to see the change in this tratis

Evasive Enpowerment is not good enough

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Posted by: Spurrlock.3219

Spurrlock.3219

I like it the way it is. It would be more effective if it was like the warrior trait, 5% damage increase when endurance is not full, but thats boring and passive. The way it is now is active and spikey = fun.

Oh and anything higher than 10% would likely break backstabs.