Exotic to crazy P/P build for PvP
Not with this build no, I normally run a Core Thief Assassin’s Ammy build, since Unload scales a lot better with high crit High Ferocity over Power, a quirk of Multi hit skills since the near instant 25 might stacks covers the Power loss it requires extensive knowledge on positioning and kiting to be effective, but is hard countered by Engi and Eles and to a lesser extent Warriors and Minion Mancers.
The build I use when I want to kitten around on P/P is DA/CS/Tri your mobility/juke potential is highly limited but normally is not needed in any 1v1 scenario.
But dash is extreamly valuable. Loosing mobility doesn´t feel right. Thats why i moved off base thief. And disengage is important too. Ele and engi must be played careful i know. Warrior is always dangerous.
Thanx for the answer. Assassin´s is about 61% crit rate for giving up lots of survivability. Shure thiefs are a burst class but i always say dead is dead.
main ele. I know what to watch :-). And i am already used to positioning and kiting due to playing scepter so i thought i do somethign for fun that actually works. I alsways try to do soemthing that surprises. Maybe its not stable and can be counterd but game is over and next one has diffrent people :-)
I kill so many with my ele due to them not knowing what´s going on ….
(edited by Wolfric.9380)
But dash is extreamly valuable. Loosing mobility doesn´t feel right. Thats why i moved off base thief. And disengage is important too. Ele and engi must be played careful i know. Warrior is always dangerous.
Thanx for the answer. Assassin´s is about 61% crit rate for giving up lots of survivability. Shure thiefs are a burst class but i always say dead is dead.
main ele. I know what to watch :-). And i am already used to positioning and kiting due to playing scepter so i thought i do somethign for fun that actually works. I alsways try to do soemthing that surprises. Maybe its not stable and can be counterd but game is over and next one has diffrent people :-)
I kill so many with my ele due to them not knowing what´s going on ….
Like I said this build is for feeling around, you can still do the Thief role but a little Slower.
It’s not just the Crit Rate but how Crit Strikes traits Synergize with Assassins Amulet you gain so much Crit Damage which is big on Multi Hit skills they will Crit often and for big numbers, since the build is a burst Build, if a class doesn’t have its passive Invuln/ carry mechanic up you will down them extremely fast, so much so to the point that you shouldn’t need to use Mobility if you catch them off guard or you plus one a team fight.
If you get caught while ini starved or with no Utilities it’s a very high chance you will Die.
I was playing on a Varient that dropped DA for DD and used Bound to combo with Black Powder when needed it provided more survivability but you lose some damage and lose the ability to lock down players with Panic Strike.
I did not focus on wining 1:1 (but i could outplay and kill them). Fast and anoying. Enough to win a +1 and don´t die. So live longer then a normal thief. It gives tactical options. But i will try assassin´s and look what happens. My thief experience is not great. I play ele main and war secondary with thief is third if in the mood. Maybe i can use thief as third option if a game calls for it in the future.
(edited by Wolfric.9380)
Definitely needs stronger condi removal. At the very least take Escapists. Needle Trap isn’t doing much for you with such low condi damage. Trickery is also sort of a waste. You get one extra Unload and decent damage buff but no survivability outside of weak condi removal. Try Crit Strikes with Invigorating or Acro for the defense.
Unload works best with damage stacking bonuses. This build should maximize the big shots and be significantly more survivable. Shadow Trap can be potent on some maps. Ambush isn’t a bad choice since it often confuses lessor players.
Not sure how it will play but worth a shot.
“Youre lips are movin and youre complaining about something thats wingeing.”
this is a troll build I used in pvp a while back. dodge in bp for stealth, hit em with the sneak attack + unload to heal for a bunch and blind spam them. you could easily go for more damage by swapping out ankle shots for practiced tolerance and invigorating precision for no quarter for about 190% crit damage. then scrap acro for trickery. but dem heals doe. funny build.
(edited by Stand The Wall.6987)