Feedback- dash

Feedback- dash

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Posted by: Swagger.1459

Swagger.1459

Please make it a straight line.

Thanks

New Main- 80 Thief – P/P- Vault Spam Pro

221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

I don’t mind that bit, what I would like is for to be a tad slower, atm I find dash too fast for “evade” to register meaning some traits will not proc. Getting out of trouble it is awesome. Ah well, I guess i will have to time dodges even more, or dash strait through them.

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

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Posted by: Zodryn.4216

Zodryn.4216

Dash is the same speed as every other dodge. It shouldn’t be slower. Please don’t make it a straight line. It’s such a great animation as is.

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Posted by: Rin.1046

Rin.1046

I like the anim too and the speed. It needs to be faster because you travel further, but the evade frames should be exactly the same as the other dodges. As to you not running straight, this is only appearing to move left to right, I would imagine your hit box is still moving in a straight line, but perhaps a dev could confirm/correct me on that. Personally I like that you zip zap to avoid attacks.

No need to change Dash at all in my opinion.

Simplicity is complex.

Good feedback is key to getting the developers to listen to you.

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Posted by: TehHobNob.4687

TehHobNob.4687

I wish legendary footprints would go wild during dash. If they proced every step for my sylvari It would be hilarious.

Pancakes
Thief

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Posted by: Shirlias.8104

Shirlias.8104

it’s a good trait but does not work that good with shadow refuge.

Andi i like the current animation.

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Posted by: Stand The Wall.6987

Stand The Wall.6987

completely unrelated, but I couldnt help but lol at your sig, and I think you should add mending for max regens.

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE