Fist flurry and dancing daggers viable?

Fist flurry and dancing daggers viable?

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Posted by: Agemnon.4608

Agemnon.4608

I’m currently working on a staff plus short bow and sword/dagger plus short bow thief experimenting with different runes and builds. Right now dancing daggers looks promising but may be impractical in big team fights where reading tells other than attunements is tough.

Fist flurry is simply cool, good damage, and has an interrupt at the end.

Fist flurry and dancing daggers viable?

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Posted by: reikken.4961

reikken.4961

do you mean distracting daggers?
cuz dancing dagger is a cripple. not sure what that has to do with tells

Fist flurry and dancing daggers viable?

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Posted by: Rukia.9860

Rukia.9860

Not really. A thief that isn’t evading in ranked pvp is a dead thief instantly. You have no time at all to use things like Fist flurry except in 1v1.

I don’t even run shortbow on staff, I’d rather take pistol offhand for the dodge leap stealth finisher. Imo SB shouldn’t be with staff, 5 on staff is good enough for travel coupled with perma swift using pack runes.

It does require you to use shadowstep for getting up certain ledges and such though, but I evade so much that I can usually save it for exactly that.

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Posted by: babazhook.6805

babazhook.6805

I use distracting daggers myself coupled with PI in WvW and it works very well. You do not have to READ the tells so much as you have to anticipate what a given player is going to do next. In other words you do not just react. Just do not get too far away from the target.

I find an enemy player rarely anticipates having a skill interrupted 3 times in a row so on the first fail they will immediately cast something else. PI is at its best when you can get a number of interrupts off in short order.

If you speak to PvP specifically I can not offer any advice and as to Fist Flurry in WvW , I found that when it did hit for the full chain it a beaut but the number of times you could pull that off are limited.

I use distracting daggers in two builds based around interrupts.

One is s/d with d/p alt and the other staff with p/p alt. Being a bigger fan of unhindered then Bounding dodger . I really do not need SB for mobility. Perma swiftness is fine.

Added to that using Interrupts with PI is just fun.

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Posted by: kash.9213

kash.9213

It might be best using Fist Flurry if you have a full stop like Basilik Venom in an interrupt build to land the flurry and try to pile on the Pulmonary Impacts in a short window.

Kash
NSP

Fist flurry and dancing daggers viable?

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Posted by: Agemnon.4608

Agemnon.4608

Basilisk venom doesn’t have a built in stomp and relies on venomshare builds to really shine.

Sorry for the typo dancing daggers is garbage even in PvE where you somehow get aggroed and focused down anyway making BV superior to it even before HoT.

I’ve been practicing on dummies and the ranger seems to interrupt with PB shot before I can use a dagger or bound dodge it but succeed more against guardian (which is ironically tougher than some real guardians for some reason at least on my revenant) and mesmer. When the mesmer dummy pulls back its left arm it’s going for the moa so I know to use a distracting dagger then. I hit the dummies mostly to watch for their tells and practice interrupts.

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Posted by: babazhook.6805

babazhook.6805

You can also make Fist flurry work in a staff build with access to stealth and the knockdown. You need to be fast.

Hook strike can set up a lot of stuff.

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Posted by: Agemnon.4608

Agemnon.4608

My shadowstep has stealth so that could work.

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Posted by: Sorel.4870

Sorel.4870

I use Fist Flurry with Basi Venom on an interrupt build. If you don’t jump into the fight head on, but instead wait for a dodge or after an important CD, it can be a guaranteed kill.

It’s fun, but I would say there are better choices. But it’s definitely viable on d/p.

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Posted by: Dahkeus.8243

Dahkeus.8243

I could see Fist Flurry making it onto decent builds with basi venom maybe, but as it is, it’s a skill that you take for funzies. You can get away with it to some extent, but it’s not the best choice you can make.

And post patch, I still expect Impact to be the elite of choice for meta, so I don’t think the basi change will make it meta or anything.

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Posted by: Sorel.4870

Sorel.4870

And post patch, I still expect Impact to be the elite of choice for meta, so I don’t think the basi change will make it meta or anything.

Even more so that dagger damage is being buffed, so the added value of Fist Flurry is even worse.

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Posted by: Dahkeus.8243

Dahkeus.8243

And post patch, I still expect Impact to be the elite of choice for meta, so I don’t think the basi change will make it meta or anything.

Even more so that dagger damage is being buffed, so the added value of Fist Flurry is even worse.

Good point. =P

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Posted by: InsidiousWaffle.7086

InsidiousWaffle.7086

I’ve been playing around with the skill where you throw 3 daggers, as well as Fist flurry, and rogues defense… SUPER satisfying to use.

I know that there are better utilities to take, but the damage gain that you get imo is worth it to deal with low-health enemies.

Then again, I run d/d, so idk about how valuable my opinions are :P

(edited by InsidiousWaffle.7086)

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Posted by: Taobella.6597

Taobella.6597

dancing dagger at one point was strongest move on thief.

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Posted by: CombatEvolve.9238

CombatEvolve.9238

When I play D/P Thief for PvP Ranked ( Diamond), I run Fist Flurry and Basilisk Venom. It works super well as a +1 roamer since you provide your own setup and it does a LOT of damage.
But I only run D/P when I feel I can’t run S/D. Like against other thieves who are likely to outburst me, or against mesmers.

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