EU | Ímpáct / Impact Warlock / Impact Illusions
http://www.twitch.tv/impact2780
http://www.twitch.tv/impact2780
Sometimes when using flanking strike with a target, I have found that the skill behaves as if there is no target. It moves in the direction of the target, but when it would normally flank around the target and strike, it continues to go in a straight line regardless of where the target is – even if they are standing right in front of the player. Quite often in a match, it causes the attack to not reach the target, thus preventing the turning over to larcenous strike which is a huge problem given the recent changes – one takes care to use the attack when it has a good change to land, to have it fail due to a strange new behaviour.
It has happened to me three times: once yesterday against a minion master necromancer, earlier today against a turret engineer, and just now against a spirit ranger. This had me thinking it might be a trajectory mapping issue when there are more than a certain number of foes in range, or something to do with the AI nearby, but I cannot reproduce the bug on a single or group of golems in Heart of the Mists.
Has anyone else experienced this?
Yes, for me FS animation looks more wierd after the patch. butwe got nothing reported back to us about this… what a surprise.
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