Fleet Shadow Bug/Suggestion
Fleet Shadow is just slightly faster then Swiftness (when in combat).
- In combat: 210 u/s
- Out of Combat: 300 u/s
- In Combat + Swiftness (0.33*210): 279 u/s
- Out of Combat + Swiftness (0.33*300): 400 u/s
- In Combat + Fleet Shadow (1.5*210): 315 u/s
- Out of Combat + Fleet Shadow (1.5*300): 450 u/s
Reference: http://wiki.guildwars2.com/wiki/Movement_speed
Bonus information:
- In Combat + Signet of Shadows (1.25*210): 263 u/s
- Out of Combat + Signet of Shadows (1.25*300): 375 u/s
we all began as something else
(edited by xmtrcv.5236)
Yeah, but does the 50% boost actually work? It seems like it’s bugged and actually only giving 33%.
- In Combat + Fleet Shadow (1.5*210): 315 u/s
- Out of Combat + Fleet Shadow (1.5*300): 415 u/s
Shouldn’t it be 450?
As for it working or not… just get another thief and test ingame.
Its not buged. You cant feel it much out of combat because of movement speed cap. Full effect (50%) can be felt only in combat, because base speed drops in combat. End of discussion.
https://www.youtube.com/watch?v=-HiYUlhsO_M
cough*keyboardturningclicker*cough
Its not buged. You cant feel it much out of combat because of movement speed cap. Full effect (50%) can be felt only in combat, because base speed drops in combat. End of discussion.
The problem is, you don’t really need that runspeed when your out of combat, and stealth usually always puts you into it.
At the most, you could only get 1 second of real out of combat speed and only in pve combat when things may or may not drop aggro.
Aka, unpractical.
https://twitter.com/TalathionEQ2
(edited by Daecollo.9578)
- In Combat + Fleet Shadow (1.5*210): 315 u/s
- Out of Combat + Fleet Shadow (1.5*300):
415450 u/sShouldn’t it be 450?
As for it working or not… just get another thief and test ingame.
Oops, you are absolutely right. Fixed :)
we all began as something else
(edited by xmtrcv.5236)