Thought it might be fun and ease some of the doom and gloom if we theory crafted what our dream elite spec would be.
Here’s mine and i think it could have an interesting mechanic.
The Shadow
New weapon; Off hand sword
The mechanic is you have an energy bar over your dodge bars with ’pip’s corresponding with how much initiative you have (12 or 15 traited)
The Energy bar (Lets call them ‘Shadow Shards’) is used to go into Shadow Form (think perhaps black poly gem or some such for looks)
Shadow Form would be accessed by f3 .
Shadow Form
spending initiative while in combat gives ‘shadows shards’
spending initiative while in shadow form consumes the ‘shadow shards’
being in Shadow Form allows the thief to see stealthed enemies
Projectiles pass through you (this could be super op and is open for debate :P )
Skills: Off hand Sword
3: Shadow Dance – Step in and out of the shadows dealing damage
evade 1/2 sec – dmg – evade 1/2 sec
4: Shadow Guard – Block attacks 3s, if you successfully block a melee attack in the duration, return the damage back to the attacker and stun them (1s). (ranged attacks block for the duration)
5: Shadow Assault – Shadowstep to enemy and perform 3 quick attacks then return
The first attack blinds the target. If you take damage during shadow assault the return is canceled.
Utilities
Soothing Shadows – Heal for a small ammount and heal more for each shadow shard consumed
Cleansing Shadows – Cure a condition for each shard consumed.
Shadow Run – Breaks Stun/immobilize/cripple. Become an invulnerable vaporous shadow and travel forward at speed. Travel 100m per shadow shard consumed.
Shadow Meld – Become one with the shadows gaining 1s of stealth for each shard consumed
Shadow Warp – Consume all your shards and gain 0.5s of quickness and 0.5s superspeed per shard
Elite – Shadow Surge
Consume all shadow shards gaining
1% damage per shard
1% attack speed per shard
1 might per shard
Traits
Adept Minor
Gain access to f3- shadow form, off hand sword and shadow utilities.
Adept
Deal 10% more damage while wielding a sword
Evading an attack restores some endurance
Take Reduced damage per unspent ‘shadow shard’ (-1% per shard)
Master Minor
Gain Might when you dodge
Master
Deal extra damage when you have no shadow shards (10%)
Gain a Shadow Shard when you successfully evade an attack
Going into Shadow form removes conditions
Grandmaster Minor
Your movement speed is increased while wielding a sword (25%)
Grand Master
Gain Might when you use a shadowstep ability
Shadow Armor – Gain Protection (2s) when you sucessfully evade an attack
Skulk in shadows – gain resistance while in stealth – drains 1 ini every second (this could synergise with ’Shadow rejuvenation, nullifying the ini gain from that trait, it would also help thief survive the insane aoe conditions currently in game)
Notes
Shadowform is not an extra life bar but an extra initiative bar.
(This is not as OP as it sounds as you would be constantly spending shadow shards anyway and inside shadowform the shards would not regenerate)
At zero shards you drop out of shadowform.
You gain Shadow Shards for spending initiative while in combat on a 1 for 1 conversion.
You begin with an empty shard bar and each attack you do in combat fills it (so for eg heartseeker would give you 3 shards)
Shards cannot be gained while in shadowform.
Utilities also spend the shards (becoming more powerful per shard spent)
So it’s a trade off all the time.
Build them up and decide whether to spend them on a utility or shadow form.
Shadowform can see stealthed enemies for the duration (not reveal or fully see them, but see them how they see themselves when stealthed – thieves would be a transparent clear body, mesmers would have the pink tinge)
So that’s it basically, Sword off hand thief that focuses on shadowsteps