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Posted by: Lockon.5312

Lockon.5312

So been running fractals as of late and starting from Fractal 12+ The run is starting to get on my thief. Running a complete Berserker Gear, Full Ruby Orichalcum Accessories. My thief is literally just out for damage at the moment with HP of 12,805.
Traits are 0/30/0/20/20.

By far I can dodge, but I can’t dodge everything when I run out endurance and same goes with agony (no anti-agony items as of yet). Can anyone recommend a build for thieves to run better in Fractals with still a good damage and same goes a little bit of a bonus in HP and what traits and gear should I get.

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Posted by: yertle.5837

yertle.5837

- lifesteal food (omnomberry/mixed berry pie) combined with rapidly hitting attacks like unload/pistol whip is OP.
- signet of agility for endurance refill is also amazing.

Acenn (Thief)
also L80 Ele/Necro/Mesmer
IoJ

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Posted by: Happyfool.8951

Happyfool.8951

We all do as we must to make our way in this world and unfortunately,
we have to do things others may qualify as “evil”.
~Krunch Bloodrage, Looking For Group

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Posted by: Auesis.7301

Auesis.7301

S/D + P/P for single target/SB for evasion/multiple target at range. Mix of power/prec/crit and power/tough/vit or power/vit/crit gear.

0/30/10/30/0, Withdraw, BP, SR, RfI, DS/TG. Practised Tolerance, Critical Haste, Executioner, Master of Deception, Vigorous Recovery, Assassin’s Reward, Quick Recovery.

Hilarious amount of evades/repositioning/defences, and you can use Malice along with Assassin’s Reward to get a shedload of HP back with P/P or DS if you wish. I often use Smokescreen instead of RfI for that, as it benefits from the Deception cooldown buff too. Make sure to use Omnomberry Pie as well.

Gnome Child [Gc]
Resident Thief

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Posted by: Evilek.5690

Evilek.5690

So been running fractals as of late and starting from Fractal 12+ The run is starting to get on my thief. Running a complete Berserker Gear, Full Ruby Orichalcum Accessories. My thief is literally just out for damage at the moment with HP of 12,805.
Traits are 0/30/0/20/20.

By far I can dodge, but I can’t dodge everything when I run out endurance and same goes with agony (no anti-agony items as of yet). Can anyone recommend a build for thieves to run better in Fractals with still a good damage and same goes a little bit of a bonus in HP and what traits and gear should I get.

With Berserker gear 10/20/0/15/25 or 10/0/0/30/30 with new Karkas gear. Works on lvl 30+

Attachments:

Evilek lvl 80 Charr Thief Why no ?
Fredy Brimstone lvl 80 Mighty Warrior
Oupí lvl 80 Immortal Guardian

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Posted by: PopeUrban.2578

PopeUrban.2578

I go 0/0/30/20/20 with carrion gear and mad king runes, using P/D(single targets/bosses) SB (multitarget/tanking) and signet of malice. It’s got stupid tankability, and the DPS from the bleeds is still good because of all the might stacking traits allowing you to effortlessly maintain 10+ stacks of might.

I run it with pizza or cookies for extra condition damage, and tuning crystals for even more condition damage from the synergy of the toughness/vit in the build.

The “ravens” (actually hawks) from mad king’s #6 bonus are pretty good damage and actually proc SoM, making daggerstorm basically trash kill godmode for stuff like the dredge bomb door, as you get the mass heals and all the bleed stacking DPS from DS, then the birds fire afterward handing you a substantial chunk of HP while you get out or swap to a shortbow to continue to AOE until you’re out of initiative.

For extra tanking and utiliy, caltrops procs SoM and bleeds and can work as a poor man’s second daggerstorm in some pulls/bosses, shadow refuge becomes a pretty stellar heal with the pistol by giving you 5x malice heals and 5x lifetaps if you don’t need to save it to res people, and the third utility is all up to you. I use roll for initiative because its sexy and getting stunned kills your ability to heal, and often completely kills you.

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ

(edited by PopeUrban.2578)

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Posted by: Tulisin.6945

Tulisin.6945

By far I can dodge, but I can’t dodge everything when I run out endurance and same goes with agony (no anti-agony items as of yet). Can anyone recommend a build for thieves to run better in Fractals with still a good damage and same goes a little bit of a bonus in HP and what traits and gear should I get.

I’d like to point out that getting more defensive stats isn’t going to help you with agony, since it is % based. Your best answer is to out-heal it, especially since it’ll be doing very low damage thanks to your low HP. Ideally, of course, getting some agony resistance will make it much less of an issue.

As for a build, if you want to maintain your glass cannon and dodging is your issue, Acrobatics will give you more access to dodges.