http://www.youtube.com/user/randomfightfan/videos?view=0&flow=grid
Gain X on Evade... Change Idea
http://www.youtube.com/user/randomfightfan/videos?view=0&flow=grid
No.
I always dodge, not mindlessly, but not just to dodge a specific attack. I use the dodge + swiftness to quickly make a gap between a warrior and myself.
You misunderstand what a skill cap is. Getting the bonus only on evasion makes nothing about evading, or the use of the swiftness more skillful. It only limits the possible uses of it, making it both less useful, and less skillful as you don’t have as many choices to make. (Do I want to use my evades for a quicker getaway, or save them for dodging their attacks?)
if you dodge an attack when making your quicker getaway you’d still get the speed boost. Besides wouldn’t you rather have the ability to get those bonuses when you use any of the above mentioned abilities, roll for evasion, the healing dodge ability, AND the basic dodge mechanic over JUST the basic dodge mechanic? The change I’m suggesting does make activating those boons more difficult but also rewards you in a way that means you can get MANY more stacks of might and swiftness than would otherwise be possible with the way the trait is now.
http://www.youtube.com/user/randomfightfan/videos?view=0&flow=grid