Gearing my thief question
There’s a couple of schools of thought on power based armor. Some swear by full zerker and others by full valk. I generally like a mix of soldier and zerk for armor with zerk everything else.
Head-Soldier
Shoulders-Zerk
Chest-Soldier
Gloves-Zerk
Pants-Soldier
Boots-Zerk
There’s a thread around here called building a better D/D thief. Those armor choices are based on stat points per % crit damage tradeoff. I like runes of the traveler, but they’re expensive. People say runes of speed are a decent substitute until you’ve got the gold. Eagle, scholar, lyssa, and wyrm are also decent depending on your preference/playstyle. Ruby/beryl orbs are acceptable if you’re hard up for cash.
(edited by Maugetarr.6823)