Good Thief Dungeon/WvW Builds?

Good Thief Dungeon/WvW Builds?

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Posted by: Natuli.3907

Natuli.3907

After browsing the forums there seems to be many variations for creating a good thief build. I am currently looking for two level 80 builds (one for dungeons and one for WvWvW) that are generally considered good standard builds in terms of armor stats, armor/weapon upgrades, traits, weapon choices, utilities, etc to get me started. Thanks for your help!

(edited by Natuli.3907)

Good Thief Dungeon/WvW Builds?

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Posted by: Carpboy.7145

Carpboy.7145

X/30/30/X/X is the standard d/p or d/d WvW build, with the last 10 points either in deadly arts for mug or fleet shadow/descent of shadow in acrobatics. Go into spvp and test it in a duel server to see how you like it and get the hang of it.

The meta dungeon thief build is 25/30/0/0/15 or 25/30/0/15/0 for more survivability. Sw/P for trash, D/D for bosses. If you bring anything other than that, especially into Arah, youll get kicked.

For dungeon armor everything full zerk, scholar runes, etc. for WvW at least for d/p you can do that as well, but here is how you can mix and match gear for a more balanced build.

https://forum-en.gw2archive.eu/forum/professions/thief/Building-a-better-D-D-thief/first

You could probably use this in dungeons as well just dont be joining any “experienced only” or “zerk only” groups


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(edited by Carpboy.7145)