Guarded initiation needs a nerf

Guarded initiation needs a nerf

in Thief

Posted by: Azure The Heartless.3261

Azure The Heartless.3261

It hard counters chronomancers. It should be nerfed to only remove vulnerability when you land an attack above 90%, because a guarding action if done properly is not vulnerable.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

Guarded initiation needs a nerf

in Thief

Posted by: Eisenwald.8562

Eisenwald.8562

Agreed! This skill is incredibly overpowered! It’s absurd! I mean what real choice do you have between Hard to Catch, Swindler’s Equilibrium, and the grossly overpowered Guarded Initiation? IN FACT I think the whole idea is just too strong no matter how you nerf it…this should just be removed from the game and replaced with something else.

Guarded initiation needs a nerf

in Thief

Posted by: Nefejrangh.2584

Nefejrangh.2584

90% only?! Where is the “high risk high reward” here?

Should be proc when our health is above the 90% and it’s equivalent to a prime number.

Guarded initiation needs a nerf

in Thief

Posted by: Galandil.9641

Galandil.9641

Imo it’s easier to fix: bring that 90% to 100% of HPs. Problem solved.