[Guide]CeiMash's Guide to Loperdos' Tormentor

[Guide]CeiMash's Guide to Loperdos' Tormentor

in Thief

Posted by: Dirame.8521

Dirame.8521

Hey guys, so this week I decided to take a look at a thief build I found quite amusing and interesting. The build being; Loperdos’ Tormentor specc.
Of course I’ve been playing the build for quite a while now and I’ve modified it greatly from what it started out as. You can check my guide below and you can read Loperdos’ guide as well. I use a different set-up compared to him but I believe both are equally valid, it just depends on how you want to play.
You can check out the guide below and click the links for the builds and readable guide.

Loperdos’ Guide; http://www.guildwars2guru.com/topic/85209-buildguide-pd-trolling-tormentor/

SPvP specc: http://gw2skills.net/editor/?fYAQRAoa6YlUmyOXaS5E/5ECPDjCp8P4gaPupGMmA-TwAgyCuI+S9l7LzXyvswM+YJyOgZAA

WvW specc: http://gw2skills.net/editor/?fYAQRAoa6YlUmyOXaS5E/5ECPDjCp8P4gaPupGMmA-jUCBIhDimWI00HAkIQpQFRjtuuIasKZER1qbYGzFRrWKgJlGB-w

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

[Guide]CeiMash's Guide to Loperdos' Tormentor

in Thief

Posted by: Loading.4503

Loading.4503

That was fun to watch, I’ve been running torment runes on a unicornish build myself, I just keep applying torment with shadow strike and dodging nonstop and watch the tormet tick as they try to catch you, but the part I’m disliking about it is the 6th bonus doesn’t work too well with withdraw because it activates after the roll when your out of range of the aoe torment

[Guide]CeiMash's Guide to Loperdos' Tormentor

in Thief

Posted by: Dirame.8521

Dirame.8521

That was fun to watch, I’ve been running torment runes on a unicornish build myself, I just keep applying torment with shadow strike and dodging nonstop and watch the tormet tick as they try to catch you, but the part I’m disliking about it is the 6th bonus doesn’t work too well with withdraw because it activates after the roll when your out of range of the aoe torment

From what I understand, you have to Withdraw into people so that the AoE lands.

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

[Guide]CeiMash's Guide to Loperdos' Tormentor

in Thief

Posted by: Loading.4503

Loading.4503

Yea, but then that would defeat the whole purpose of withdraw

[Guide]CeiMash's Guide to Loperdos' Tormentor

in Thief

Posted by: messiah.1908

messiah.1908

with your wvw spec you have to be very careful with torment runes and rotation skills as it can leaves you vulnerable with no stun breaks (wvw perspective)

d/p- i use it as get away weapon set as it gives sealth on demand

as you saw in the video the average torment stack was 4 as it’s hard to put 10 stacks on moving target
i take condition duration food as it does more dmg than another 100+ condition dmg as it puts your duration on 10 sec max and not 8.75 seconds
i run 0,0,30,20,20 build dire/rabid gear with caltrops so my rotation will be

cnd>skale venum>dodge(caltrops)>sneak attack>shadow strike>steal>shadow strike>infiltrator signet>cnd>dodge(caltrops)>sneak attack>shadow strike>dodge(clatrops)>withdraw(+2 torment)
its very fast rotation which your enemy wont know what hit him so usually i do it below 50% hp after he uses all his cleanse skills and ended with 14-16 stack bleeding +11 stacks torment = op!

also if i want to secure the hit i use body shot but it’s more complex rotation